Keep IT Alive by edgelord
|
|
:-------------------------:|:-------------------------:
A simple reaction game where you have to quickly choose ITs faith to keep it alive made on the last day of the event within a few hours. Made with Java and Salty Engine.
Controls
- left mouse button: click buttons (duh)
- 1 - 5: choose the sentence endings and therefore ITs faith
Tools used
- Java
- Salty Engine
- maven
- IntelliJ Idea
- GarageBand
- gimp
Changelists on github commit-history.
Ratings
| Overall | 2412th | 2.75⭐ | 20🧑⚖️ |
| Fun | 2153th | 2.789⭐ | 21🧑⚖️ |
| Innovation | 2071th | 2.816⭐ | 21🧑⚖️ |
| Theme | 1910th | 3.289⭐ | 21🧑⚖️ |
| Audio | 1461th | 2.625⭐ | 18🧑⚖️ |
| Humor | 1025th | 3.026⭐ | 21🧑⚖️ |
| Mood | 2270th | 2.528⭐ | 20🧑⚖️ |
| Given | 15🗳️ | 11🗨️ |

Stack trace - C:\Users\Lucas\.Keep IT Alive\tmp\res.fonts.OpenSans-Regular.ttf
java.io.IOException: Stream closed
at java.base/java.io.BufferedInputStream.getInIfOpen(BufferedInputStream.java:158)
at java.base/java.io.BufferedInputStream.fill(BufferedInputStream.java:245)
at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:264)
at java.desktop/com.sun.media.sound.RIFFReader.read(RIFFReader.java:126)
at java.desktop/com.sun.media.sound.RIFFReader.<init>(RIFFReader.java:61)
at java.desktop/com.sun.media.sound.WaveExtensibleFileReader.getAudioFileFormatImpl(WaveExtensibleFileReader.java:172)
at java.desktop/com.sun.media.sound.SunFileReader.getAudioFileFormat(SunFileReader.java:54)
at java.desktop/com.sun.media.sound.WaveExtensibleFileReader.getAudioInputStream(WaveExtensibleFileReader.java:259)
at java.desktop/javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1010)
at de.edgelord.saltyengine.resource.InnerResource.getAudioResource(InnerResource.java:64)
at de.edgelord.saltyengine.factory.AudioFactory.getClip(AudioFactory.java:31)
at de.edgelord.saltyengine.audio.AudioPlayer.loadNewAudio(AudioPlayer.java:77)
at de.edgelord.ldjam46.Main.main(Main.java:35)
Exception in thread "main" java.lang.NullPointerException
at java.desktop/com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1079)
at de.edgelord.saltyengine.resource.Resource.createClip(Resource.java:46)
at de.edgelord.saltyengine.resource.InnerResource.getAudioResource(InnerResource.java:69)
at de.edgelord.saltyengine.factory.AudioFactory.getClip(AudioFactory.java:31)
at de.edgelord.saltyengine.audio.AudioPlayer.loadNewAudio(AudioPlayer.java:77)
at de.edgelord.ldjam46.Main.main(Main.java:35)
Simple and difficult game. Had fun but I'm terrible at it!
```
java.io.IOException: Stream closed
at java.base/java.io.BufferedInputStream.getInIfOpen(BufferedInputStream.java:158)
at java.base/java.io.BufferedInputStream.fill(BufferedInputStream.java:245)
at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:264)
at java.desktop/com.sun.media.sound.RIFFReader.read(RIFFReader.java:126)
at java.desktop/com.sun.media.sound.RIFFReader.<init>(RIFFReader.java:61)
at java.desktop/com.sun.media.sound.WaveExtensibleFileReader.getAudioFileFormatImpl(WaveExtensibleFileReader.java:172)
at java.desktop/com.sun.media.sound.SunFileReader.getAudioFileFormat(SunFileReader.java:54)
at java.desktop/com.sun.media.sound.WaveExtensibleFileReader.getAudioInputStream(WaveExtensibleFileReader.java:259)
at java.desktop/javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1010)
at de.edgelord.saltyengine.resource.InnerResource.getAudioResource(InnerResource.java:64)
at de.edgelord.saltyengine.factory.AudioFactory.getClip(AudioFactory.java:31)
at de.edgelord.saltyengine.audio.AudioPlayer.loadNewAudio(AudioPlayer.java:77)
at de.edgelord.ldjam46.Main.main(Main.java:35)
Exception in thread "main" java.lang.NullPointerException
at java.desktop/com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1079)
at de.edgelord.saltyengine.resource.Resource.createClip(Resource.java:46)
at de.edgelord.saltyengine.resource.InnerResource.getAudioResource(InnerResource.java:69)
at de.edgelord.saltyengine.factory.AudioFactory.getClip(AudioFactory.java:31)
at de.edgelord.saltyengine.audio.AudioPlayer.loadNewAudio(AudioPlayer.java:77)
at de.edgelord.ldjam46.Main.main(Main.java:35)
```
It's rather a text game but it's fun.