Gate Crash by Ranjan
Gate Crash is a bullet hell/puzzle game, where you attempt to keep the system alive by collecting logic gates and completing damaged logic circuits while avoiding enemies!

Completed circuits must be logically correct to pass the level! Going through the instructions is highly recommended.
Controls:
WASD to move.
Left click to shoot.
Collide with logic gates to pick them up, collide with sockets to place them.
Here's a helpful reference for logic gate combinations:

| Youtube | https://ranjann.itch.io/gate-crash |
| Youtube | https://github.com/DDRnJn/LudumDare46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/gate-crash |
Ratings
| Overall | 2305th | 2.897⭐ | 36🧑⚖️ |
| Fun | 2231th | 2.721⭐ | 36🧑⚖️ |
| Innovation | 763th | 3.515⭐ | 36🧑⚖️ |
| Theme | 2464th | 2.544⭐ | 36🧑⚖️ |
| Graphics | 2193th | 2.603⭐ | 36🧑⚖️ |
| Audio | 1296th | 2.938⭐ | 34🧑⚖️ |
| Humor | 1505th | 2.594⭐ | 34🧑⚖️ |
| Mood | 2165th | 2.712⭐ | 35🧑⚖️ |
| Given | 30🗳️ | 45🗨️ |
I think it would be better if you show the state of each white line whenever a gate is placed, so that the player can at least find out which gate is incorrect.
But still, it's interesting to see someone introduce logic gates in their game. Good job.
It also wasn't obvious that there needed to be a logic gate in every socket. This caused me to suicide once when I thought I put a gate somewhere I didn't want one.
It was also really easy to accidentally put a logic gate where you didn't want it. I think maybe there should be a button you have to press for the logic gate to actually go in the socket.
I also thought the enemy spawn rate might have been a little high. There was no way to actually kill all the enemies so your only chance was to hope to dodge the bullets.
Which makes sense, but the problem is that the logic gates spawn randomly. So it's completely random whether it'll take a couple seconds to find one, or take forever. I think on the first level with the leeks I simply couldn't find a not gate some times, and so I died.
Anyways, those were all the things that I think could be tweaked to make the gameplay better. I think the overall concept is fine, there's just a lot of little things that stack up to make it much less approachable than it could be.
I also enjoyed all the little puns on the enemies. Especially the memory leeks. :smile: