Nature of Fear by Omickron
The character fights his fears to regain what he has lost. There are various creatures in this world. Will he be able to win? Only you can help him in this.





:keyboard: Controls:
- AD - Move character.
- LMB - Fast attack and action.
- RMB - Long attack.
- Space - Jump.
Ratings
| Overall | 2180th | 3⭐ | 25🧑⚖️ |
| Fun | 2393th | 2.522⭐ | 25🧑⚖️ |
| Innovation | 1989th | 2.87⭐ | 25🧑⚖️ |
| Theme | 2411th | 2.696⭐ | 25🧑⚖️ |
| Graphics | 226th | 4.354⭐ | 26🧑⚖️ |
| Humor | 1732th | 2.368⭐ | 21🧑⚖️ |
| Mood | 1147th | 3.435⭐ | 25🧑⚖️ |
| Given | 26🗳️ | 23🗨️ |
good job!
The style also fits the game.
As for the second room, I really wasn't a fan of the object search. There should be some visual feedback on what I'm looking for, I just wound up clicking everywhere, accidently skipped over the reveal of some peices, and only found the last one on accdient.
I tried to go back to the dark as told, but couldn't, and then I was told "Congratulations, this is the end of the demo" or something. I never faced the spider again, I guess this is a glitch.
Good start for a project but it does need some updates.
First of all, the dark grey scale made spotting any potential items impossible. Then the text was not helping, overshadowing two items hidden behind the floating letters. And then not even letting me finish the boss? Sad.
Promising start, boring finish.
There is a cruel lack of visual and sound feedback when you make an action and that would have made it.
By the way, the web version didn't display whole text sometimes (e.g. go to the left).
.