InfiniGrow by niccholaspage

[raw]
made by niccholaspage for LD34 (JAM)
A simple little game about a little blobby guy who has an incredible power, but he is labeled as a nonconformist by the sheeple and is sent into exile.
Press G to grow, space to jump, and P to pause.
When you press G to grow, you will transition between three phases - small, medium and large. In the small phase, you can jump through small gaps. In the medium phase, you can break glass. In the big phrase, you can break bricks.
Programming: GameMaker: Studio
Graphics: DericMcDerpy
Music: BurpeeBoy

NOTE: For some reason, the game may be picked up as malware by your anti-virus. I created the game in GameMaker: Studio and it contains no malicious code. Its a false positive.

Ratings

Coolness 50% 3
Overall(Jam) 2.72 976
Audio(Jam) 2.74 602
Fun(Jam) 2.60 915
Graphics(Jam) 2.40 937
Innovation(Jam) 2.32 966
Mood(Jam) 2.63 871
Theme(Jam) 3.63 552

Feedback

BurpeeBoy
15. Dec 2015 · 05:23 UTC
Its like a good flappy bird, but with growing. 9/10
BurpeeBoy
15. Dec 2015 · 05:24 UTC
Also wtf is chasing me
XtremePrime
15. Dec 2015 · 13:45 UTC
A sheep in a suit is chasing you. The collision is a bit annoying and needlessly hard. It's alright, but could use some work o:
ericrputney
17. Dec 2015 · 01:14 UTC
Fun game! The animations are pretty nice, it's a bit harder than it probably needs to be but it's alright.
Weeping Rupee
17. Dec 2015 · 02:52 UTC
I liked the character animation a lot. I found the controls a little touchy though.
xodene
17. Dec 2015 · 03:43 UTC
Not a bad entry. I was pleased with the animation but the controls don't feel too responsive, which made the game feel more difficult than it actually was.
marveus
17. Dec 2015 · 05:03 UTC
Fun game! Really enjoyed this one. Good animations and mechanics although a little too challenging. Really liked those phat music beats! :D
SpareWizard
17. Dec 2015 · 07:43 UTC
Some of the obstacles were too difficult to jump through, but it was a good thematic take on flappy bird, and the character was well animated.
NirabazGAMES
17. Dec 2015 · 16:49 UTC
nice little game)
Os_Reboot
18. Dec 2015 · 20:48 UTC
Played on a Galaxy S5. Overall solid game, the animations and sound were nice. The aesthetic could use some work, the graphics didn't really to seem to mesh with each other. Gameplay itself was fun. Awesome entry!
Allthebees
20. Dec 2015 · 12:36 UTC
Cool game, had a lot of fun playing it, the art and animation was good too. The music seems promising but currently a bit repetitive.
xdigdoug
22. Dec 2015 · 21:28 UTC
Only problem I had with this game is that it's really hard to break windows at medium size. Also I'm not sure if the huge size has any benefit to use, I think it jumps higher, but cannot break brick walls? The collision box could be smaller for the medium sized blob.

The music and the sheep man where both very amusing, though :D
🎤 niccholaspage
23. Dec 2015 · 02:55 UTC
@xdigdoug The huge size is able to break brick walls. You aren't able to break them when you are transitioning from the medium size to the huge size though. The collision box for the medium sized blob is pretty small but I see what you mean about how hard it is. I probably should have made it even smaller, haha.
bob_fish
23. Dec 2015 · 05:52 UTC
Nice work, pretty fun. You made a pretty good game given the time constraints. I quite enjoyed the music. Well done!
TheWzzard
27. Dec 2015 · 19:50 UTC
the music really shouldn't restart every time you lose, it gets irritating very fast
Tosic
02. Jan 2016 · 16:58 UTC
Funny and nice, liked it, only the graphics are a little bad, but, nevr mind :D!
radmars
05. Jan 2016 · 01:31 UTC
Interesting concept, though really tough. Would be much improved if there were a gentler difficulty progression at the beginning. Minor bug: if you're holding jump when you land, you immediately jump again, which caused a couple deaths for me (most platformers don't act like this AFAIK). I really like how the music builds up when you grow; we actually did something similar on our game. Nice work!