Clound loop by Glayson
There is no title screen, because there is no beginning. There is no finish line, because there is no end.
Cloud is a guy condemned to repeat his own steps. Every mistake and even a jump robs him of his own progress and the chance to reach the end of his path. And, in each action, he fears that the end will be just one more lap in a loop.
EDIT: making the game too hard and the description too poetic was my sin. the accordance with the theme is that don't matter how good you play, time runs out or you go back to the beginning.
| Youtube | https://struo.itch.io/clound-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/clound-loop |
Ratings
| Overall | 1468th | 2.926⭐ | 29🧑⚖️ |
| Fun | 1438th | 2.704⭐ | 29🧑⚖️ |
| Innovation | 1649th | 2.058⭐ | 28🧑⚖️ |
| Theme | 1604th | 2.404⭐ | 28🧑⚖️ |
| Graphics | 1330th | 2.889⭐ | 29🧑⚖️ |
| Mood | 1484th | 2.404⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 27🗨️ |
A bit too hard to my liking, so didn't finish, as such didn't really understood the connection to theme,
Nice graphics and animations. I like the look of the spike traps too.
If I were to suggest changes, it would be to make it less slippery, and to make spike hitboxes more forgiving. It felt like luck whether I would hit a spike or not, especially on the long jump.
I like the clean simple look and really appreciate the platforming design. The last portion was super fun (The winding falling portion was my worst nightmare XD). Awesome job!
The hitboxes of spikes are bit too big, which leads to frustrating moments of not feeling like you hit them but you died anyway. And sometimes you got stuck in the ground and walls, which makes precision platforming unpredictable.
Thanks guys! it means so much for me! I'll work the feedback and let you know when it's done!
I came across a bug where I could walk on spikes in this area. Also, for some reason I couldn't play in Firefox.

Great job on your first jam!
i got as far as:
