Don't Forget To Water! by Thor Lucas
Sometimes watering your plants is hard.
Keep your beloved flora alive by finding creative ways to terraform the world around you — and giving them the liquid gold (water!) they deserve.
This game was made for Ludum Dare 46: Keep it alive! All assets, including music, sound effects, art, and code, was made by myself during the 48 hours of the event — with the exception of the Alegreya font.
View the source code on my GitHub, although I wouldn't recommend you try to learn anything from it because I was pressed for time and the code is ugly.
Note: there are some bugs. If you find a way to route your water off the edge of the map the game will crash. There is also a bug with water pressure not working correctly in certain situations. I'm sure there are also other bugs. Please report them if you find them.


Ratings
| Overall | 18th | 4.208⭐ | 26🧑⚖️ |
| Fun | 31th | 4.167⭐ | 26🧑⚖️ |
| Innovation | 25th | 4.208⭐ | 26🧑⚖️ |
| Theme | 446th | 3.75⭐ | 26🧑⚖️ |
| Graphics | 452th | 3.542⭐ | 26🧑⚖️ |
| Audio | 410th | 3.217⭐ | 25🧑⚖️ |
| Humor | 789th | 2.1⭐ | 22🧑⚖️ |
| Mood | 619th | 3.087⭐ | 25🧑⚖️ |
| Given | 12🗳️ | 25🗨️ |
"WebGL context lost, please reload the page"
and then it crashed.
As feedback, I'd work with the smoothness of the water level. Sometimes it wasn't clear up until which point water pressure would raise the level, or if the water would be able to cross a "plain" of rocks.
Great work! =D