The Soulkeeper by Camilo Quintero
The ghosts are hungry for souls, but you, the Grim Reaper, know that their time hasn't come yet. Only you can stop the ghosts from taking the people's souls. Possess objects that are on the park (trash cans and cones) to destroy their traps! and slash the ghosts with your scythe. WASD/Arrows to move. J to attack ghosts. Hold K to possess (cones and trash cans) (take them near the traps to eliminate them!).

Ratings
| Overall | 354th | 3.6⭐ | 37🧑⚖️ |
| Fun | 438th | 3.394⭐ | 35🧑⚖️ |
| Innovation | 230th | 3.676⭐ | 36🧑⚖️ |
| Theme | 561th | 3.632⭐ | 36🧑⚖️ |
| Graphics | 89th | 4.176⭐ | 36🧑⚖️ |
| Mood | 174th | 3.691⭐ | 36🧑⚖️ |
| Given | 38🗳️ | 36🗨️ |
I couldn't understand what to do with the k button.
I especially liked the posession mechanic. It was really smooth.
I found the game too difficult. It felt like the ghosts were placing traps right on the people, and the ghosts move too quickly. So there was a bit of a helpless feeling.
Nice entry and great work!
Well done. Impressive work in 48h.
I like that t's a bit different to other games out there because you need to keep multiple people alive and not just one!
I have to admit it took me a while to understand how to possess objects (probably my fault) but once I understood that I could last longer.
Really cool overall :skull:
Really great job!
The graphics and audio are great and the style is coherent.
The only thing I disliked was there was no way to heal. Maybe for every 5 deaths or something, you got back a life?