Stuck in a planet by Ethery

[raw]
made by Ethery for Ludum Dare 47 (JAM)

In this game, you're lost. Lost on a lava planet. You'll search your ship. Maybe you will find it. Maybe... 1.JPG2.JPG 3.JPG4.JPG

Ratings

Overall 1456th 2.947⭐ 21🧑‍⚖️
Fun 1567th 2.421⭐ 21🧑‍⚖️
Innovation 1364th 2.763⭐ 21🧑‍⚖️
Theme 793th 3.632⭐ 21🧑‍⚖️
Graphics 1211th 3.079⭐ 21🧑‍⚖️
Audio 1065th 2.25⭐ 20🧑‍⚖️
Humor 1081th 2.267⭐ 17🧑‍⚖️
Mood 1246th 2.944⭐ 20🧑‍⚖️
Given 27🗳️ 10🗨️

Feedback

Nyubi
06. Oct 2020 · 08:17 UTC
Would love to test it, but the Web-Version doesn't load properly. Let me know once you fixed it!
Alexey Malinin
06. Oct 2020 · 08:20 UTC
I did not understand how to reach the stairs of the WSAD button on the second level, not everything works
Doot
06. Oct 2020 · 08:23 UTC
The web version loaded for me, but with a strange format (I think the itch page settings are off)

Great job! All the platformer mechanics works, and this might have been hard with curved ground and platform.
I liked the "paint" arts, and the animations work well.

I felt that the character was a bit too slow, or the levels too big. That made me quit the game before I could see if there is anything more than platforms and movable ladders.

Thanks for the game 💕
sundowns
06. Oct 2020 · 08:24 UTC
I like the painterly art style of the background especially, really unique! I played the WebGL version on firefox without any issues. I think the player should run a little faster though, I found it quite tedious just holding left/right after a while
Ranjan
06. Oct 2020 · 08:25 UTC
Pretty enjoyable, the platforming mechanics all satisfying!
ToC
06. Oct 2020 · 08:29 UTC
The game worked fine for me. Running around the planet is fun for a while, but after a few levels it is a bit repetitive. Looks great though!
TheKrane
06. Oct 2020 · 08:30 UTC
I like the unique art style and the gravity feels nice and natural for such a small planet. The game and especially the music get repetitive fast and I quit when I couldn't figure out how to get to the ladder in level 5. I also don't like how you can get stuck on the sides of platforms.
Robin49
06. Oct 2020 · 08:32 UTC
@nyubi @alexey-malinin @doot I just try web version and it works (maybe the format is not the best for itch.io) If you encour problem, you can try to download the windows version.
For the ladder, you can hold and drop thems with E but you have to find it before ^^

Thanks for the review :)
1257th or nothing
06. Oct 2020 · 08:43 UTC
Pros :
The round shape map is a pretty good twist for a platformer.
Graphics were nice.
Platformer mechanics work fine and I had no bug.

Cons :
The music was really repetitive and at some point I muted the game.
Some levels are a little too big but I understand it's related to the planet like map.
Keith Wang
13. Oct 2020 · 01:06 UTC
A round 2D platform map is one creative way to present the theme. One problem is that it seems having the player taking too much time just walking. It'll be great if there's someething happening when we moving, like some enemies.
Balance686
14. Oct 2020 · 00:15 UTC
I really dig the round level! Looks cool and also fits in well with the theme. The platforming mechanics were good and I liked having to pick up the ladder while being at the top of it to reuse it for the next position (I might have initially went looking for another ladder :P). I think the movement speed could be increased and while the music does match the mood it also becomes repetitive due to the loop length. Nice submission!
Gelgavish
14. Oct 2020 · 08:14 UTC
I really liked the cute graphics and the music too :) The concept is interesting, having to move back in order to jump higher was really cool.

The controls feel kind of slow and unresponsive, however.

This is a solid entry, keep it up! :D
Eldar
14. Oct 2020 · 17:48 UTC
My honest feelings, in order:
- Whoa these drawings are cool, reminds me of that screensaver from the 90s (80s?) of traversing endless Mars surface
- Interesting small asteroid surface a-la Le Petit Prince
- The music is kinda cool, but the loop is waaaay too short. I played the game for 10 minutes maybe, and got really tired of it. Some ambient sounds probably would have done a better job for the atmosphere.
- Considering that (at least first few) levels are all about finding a ladder and taking it back to the intended spot, the length of circumference of the asteroid is too long and makes the game boring very quickly.
- Changing gravity is cool.
- The collision physics are a bit questionable. In several spots I just got stuck mid-air and wasn't sure if I'm supposed to jump over or not.
- I finally got stuck on the level right after the one with 3 ladders.