Office Life, the Work-Life Balance Simulator by Krapht
Experince first had the never ending loop of Work-Life Balance
Return to the elevator before time runs out! Solve puzzels to progress to the next level!!
Move with WASD or Arrow Keys.
Interact / pickup/ Drop with Left Mouse or E.
Look around with Mouse.
| Youtube | https://krapht.itch.io/office-life-the-work-life-balance-simulator-ld47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/office-life-the-work-life-balance-simulator |
Ratings
| Overall | 1576th | 2.717⭐ | 25🧑⚖️ |
| Fun | 1559th | 2.435⭐ | 25🧑⚖️ |
| Innovation | 1510th | 2.522⭐ | 25🧑⚖️ |
| Theme | 1139th | 3.273⭐ | 24🧑⚖️ |
| Graphics | 887th | 3.457⭐ | 25🧑⚖️ |
| Mood | 1309th | 2.848⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 26🗨️ |
I liked the gameplay, and the controllers were pretty smooth and ergonomic!
Especially liked how you could pick stuff up and interact.
An improvement would probably be to make the game a little easier, because it was quite difficult!
Otherwise, very fun game!
1. I play with inverted Y and I couldn't find the option to flip it. :(
2. Picking up objects was finicky, but also super important!
I used a countdown timer in my game too, I think it's a hard thing to try and manage player frustraition if the game just fails on them while they try to figure something out. I didn't really enjoy running back into the elevator and cycling through rooms to avoid failure.
Overall good job on the entry.
The win room was a nice addition (Also the boarded door is a lie)
I appreciated the thought put into the placement of clues - the first ones are always quite conspicuous, and the ones after that tend to require use of the game's basic mechanics. I also noticed the background music originating from the elevator, which is a nice touch, but also a slightly missed opportunity to have the ambiance be a drab elevator tune, fitting an office building :) In general, the game's aesthetic is also pleasing: simple, time-efficient 3D done nicely.
Great job, and thank you for your game!