The Legend of the Stormer by josephdevelops
You are Maximillian Johnson. After breaking into Area 51 in 1983, you were captured. After vanishing from the public for years, your movement has all but disbanded. Now in the midst of a new generation of Area 51 Stormers, Maximillian is seen as a legendary figure in the movement, honorably invoked as the Stormer.

Come hang out on my Twitch: https://twitch.tv/josephdevelops
The music for this game was made by Kanoa Kukaua: https://www.twitch.tv/thekanoabeatstream
| Youtube | https://josephdevelops.itch.io/legend-of-the-stormer |
| Original URL | https://ldjam.com/events/ludum-dare/47/the-legend-of-the-stormer |
Ratings
| Overall | 1127th | 3.277⭐ | 49🧑⚖️ |
| Fun | 1227th | 2.968⭐ | 49🧑⚖️ |
| Innovation | 1190th | 2.957⭐ | 49🧑⚖️ |
| Theme | 1150th | 3.255⭐ | 49🧑⚖️ |
| Graphics | 1099th | 3.233⭐ | 47🧑⚖️ |
| Audio | 316th | 3.761⭐ | 46🧑⚖️ |
| Humor | 465th | 3.154⭐ | 41🧑⚖️ |
| Mood | 794th | 3.4⭐ | 42🧑⚖️ |
| Given | 45🗳️ | 67🗨️ |
I wish the combat had been a little stronger-- the delay between attacks is a little excessive, and the enemies don't really react to being struck. I would recommend having them get moved away from the player slightly on hit, and adding a two or three hit combo where the delay between attacks is reduced up until a third hit. The combat also felt entirely unnecessary as enemies don't pose a threat-- I would have balanced this with quick enemies that chase you in a very loose circle, letting you either combat them or outwit them since you're Naruto-running too fast. I get it though, it's a jam game.
I like the music for the game, which fits it surprisingly well, but the lack of audio feedback for events was a little disappointing. I would have liked a hit sound effect and portal sound effect at the very least. I also didn't really understand any of the audio in the intro, partially because the music was still at full volume.
The flat shaded artwork was pretty strong in some segments, and definitely got its environments across well. I do think there were a few areas that could use a little extra detail, but again... jam game.
I scrapped an entire idea because of my fear of getting a dialogue system done on time, so congratulations for actually implementing one! That said, I would probably auto-complete the dialogue when players move away from the speaker. It's strange having to run through the conversation when your character is now halfway across the map.
All in all, well done. I really like the spin you took on it, I played it to the end, and I'll admit I got a good laugh out of the upbeat 80s montage music kicking in as I began to narutorun.
It is amazing that you achieved such lighting and details in 72 hours.
I liked as well that the levels them are in fact a giant drawing of some character.
I would have like a bit more reason to punch those slime king (which by the way, adorable).
I had fun, so thanks for the game.
P.S.
The music is great.
@oaksguard Yes, the down animation was pretty rough, they were all rough but running down was the most rough. I didn't have enough time to draw that much stuff. I was originally intending to make a super low-frame run like original Mario on NES. However, I needed six to make it work and I ended up not finishing many of the things I wanted.
@smiley Sorry no cars. Didn't realize it looked like a racing game. It certainly does. I need a ninja on there or something.
Thanks for your comments guys, I'll certainly check out your games this week. =)
I couldn't get out of the loop but I guess that might have been the idea :)
The level backgrounds broke a bit the overall experience for me. I think it's due to the contrast with polished character look and animations.
I enjoyed learning more about the story by speaking with different characters.
All in all, it was enjoyable :)
@jin9310 Yes, I originally wanted combat to be the focal point of the short game. It proved to be quite complicated for the scope of the jam for me.
@mikadoh Yes, I am new to collisions in Unity. I have to say that they are not as dependable out of the box as I'd like, especially with physics involved.
@meek-bits @neonalig Glad you like the music. Go follow Kanoa on Twitch.
https://www.twitch.tv/thekanoabeatstream
@keithswanger @tricky-fat-cat @celes @andidebob Thanks for complements.
@grizzliusmaximus I just clarified because I didn't want to take toooo much a credit. Just a little. ;)
Some retro vibes in the music also helped to get the mood, great job!
Tip of the hat for providing a web version of the game :)
I love the music and the art. The backgrounds, even though they look like they were made in 20 seconds without much attention, are actually not bad at all. The characters look perfect.
Also, the combat should be more developed. I only killed like 2 of those slime things and ignored the rest. The combat didn't have any purpose because you can't be damaged and it's easier to just ignore the enemies.
@harrm Ya, I got a bit stuck on dialogue. I intended to implement choices but I couldn't figure it out quickly enough. I just left some dramatic lines... You are right, it really doesn't make sense. I will get it locked in a bit more as I learn Unity a bit better.
@nicardo @naali @ericbolseiro @robowarrior1982 @roikku @necauqua @mrredbeard @eugenik @codeman1010 @lees-pac @danial-jumagaliyev @snowinn Thank you for playing!
I didn't need to fight the slimes, i just ran past all of them, even the ones i killed had no reward or purpose. Sometimes the particle effects didnt even spawn
The story was sort of disjointed from the title of the game, legend of the stormer? breaking into area 52? Neither of those things were ever mentioned. It was mostly filled with coma-tropes
The art style was inconsistent because some of it was doodling on microsoft paint and the others were high fidelity pixel art
All-in-all not bad, but not really a game, it was more like a movement demo.
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/767511277?t=3h23m11s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin