{"author_link":"\/users\/bgsulz","author_name":"BGSulz","author_uid":1227328,"comments":[{"author_name":"Iron Leonem","author_uid":"1009998","time":"2020-10-06T04:18:36Z","epoch":1601957916,"modified":1601957916,"text":"I have to say, this is the first game where I went \"I'd play MUCH more of this.\" My only two criticisms are that the functions aren't suuuuper self explanatory, and in a game where editing par is a thing, not giving your players all the information before they begin is a little rough. Also, the music, while VERY fun, needed to do either one of two things- be less foreground and more background, or be twice as long.\n\nAll that being said, I loved this game, and everyone should play it. Your team did an incredible job. The graphics are stellar, the writing and scenario, while campy, is very fun and engaging. I loved the take on the theme. Incredible work.","likes":1,"format":"md"},{"author_name":"melvinng","author_uid":"1226789","time":"2020-10-06T04:20:28Z","epoch":1601958028,"modified":1601958028,"text":"Great game!","likes":1,"format":"md"},{"author_name":"dyguests","author_uid":"1177826","time":"2020-10-06T04:38:09Z","epoch":1601959089,"modified":1601959089,"text":"Very relevant, good music and images.\nFinally, can it be accelerated?\n","likes":1,"format":"md"},{"author_name":"BGSulz","author_uid":1227328,"time":"2020-10-06T05:27:48Z","epoch":1601962068,"modified":1601962068,"text":"@iron-leonem Thank you for your kind, constructive, and detailed feedback! The level par display was the victim of time-crunch. If there's a post-jam version, par will be front and center. Thanks again for playing!","likes":1,"format":"md"},{"author_name":"BGSulz","author_uid":1227328,"time":"2020-10-06T05:28:29Z","epoch":1601962109,"modified":1601962109,"text":"@dyguests Thank you for your feedback! The speed is locked, but that's a great idea for a potential post-jam version.","likes":1,"format":"md"},{"author_name":"AnimusZeal","author_uid":1128364,"time":"2020-10-06T10:39:05Z","epoch":1601980745,"modified":1601980745,"text":"Hey @bgsulz\n, @robert-buchley\n and @gardosj\n\n\n\nI just\n wanted to say that I really had blast with your game.\nThe whole entry seems reaalllyyy polished\n. The music is very very\n fitting\n, graphics are just great and I loved the story between each level. The feeling of success after accomplishing a puzzle is pretty nice. The additional mechanics are keeping the experience fresh. The only thing I have to say is that it took me about 2-3 minutes to figure the basics out.  But I don't think it's something really negative and should be expected from an experimental puzzle game. Overall I only can say awesome work :smile:","likes":2,"format":"md"},{"author_name":"CondeSluck","author_uid":"1216915","time":"2020-10-06T14:31:08Z","epoch":1601994668,"modified":1601994668,"text":"The game is very complete, and the limitation of the instructions for the robot within the loop. It makes it a little more curious and fun.\nThe only thing that doesn't suit me is that after rerunning the instructions and getting stuck in the loop I can continue modifying them.","likes":1,"format":"md"},{"author_name":"Potato Imaginator","author_uid":"1174886","time":"2020-10-06T22:59:22Z","epoch":1602025162,"modified":1602025162,"text":"This is really good","likes":1,"format":"md"},{"author_name":"Thomas Carey","author_uid":"1221279","time":"2020-10-07T14:08:19Z","epoch":1602079699,"modified":1602079731,"text":"This game has an extremely impressive level of polish. Playing it did not feel how playing a jam game usually feels. The detail on the visual design and effects along with the subtle sounds for every interaction made this feel like it could've easily been a complete game. At first I was confused by the fact that I was supposed to edit the instructions mid-play but once I figured it out it actually set this game apart from a lot of similar gameplay loops and made it a surprising challenge to minimize my edits. Really impressive work.","likes":1,"format":"md"},{"author_name":"SamDemaine","author_uid":"1180790","time":"2020-10-07T22:39:53Z","epoch":1602110393,"modified":1602110393,"text":"Hey nice job! I like the graphics and controls are nice! could you check out my game? :D","likes":1,"format":"md"},{"author_name":"DaSpikeyBoss","author_uid":"1216335","time":"2020-10-09T08:15:35Z","epoch":1602231335,"modified":1602231335,"text":"Very Nice. The music was awesome, and the storyline was great. The graphics were really nice too. Instructions could have been a bit clearer but overall, a really nice job.","likes":1,"format":"md"},{"author_name":"FadrikAlexander","author_uid":"1170020","time":"2020-10-09T08:16:57Z","epoch":1602231417,"modified":1602231417,"text":"reminded of my time learning Sketch, nice game.","likes":1,"format":"md"},{"author_name":"Yword","author_uid":"1000155","time":"2020-10-11T15:24:46Z","epoch":1602429886,"modified":1602429886,"text":"Wow, this game is very good and polished in all aspects, and I liked the UI very much! ^_^","likes":0,"format":"md"},{"author_name":"Omeletton","author_uid":"1220322","time":"2020-10-11T15:43:52Z","epoch":1602431032,"modified":1602431032,"text":"Very nice, love the auido","likes":0,"format":"md"},{"author_name":"sg-goennung","author_uid":"1125270","time":"2020-10-25T16:37:17Z","epoch":1603643837,"modified":1603643837,"text":"Really good work. I like the idee and the good quality of the game. Nice sound and music, too.","likes":0,"format":"md"}],"format":"md","images":["ld47\/227329-7fd474bb6b25ec235239fe4495226758.png"],"links":[{"url":"https:\/\/bgsulz.itch.io\/12-to-6-shift","text":"Youtube"},{"url":"https:\/\/bgsulz.itch.io\/12-to-6-shift","text":"Youtube"}],"metadata":{"g_key":"57615","g_author":"1227328","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"267052","g_title":"12-to-6 Shift","g_status":"PVT1","g_place":"48","g_commentcount":"15","g_site2_node_id":"227329","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"227329","n_urlkey":"267052","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/12-to-6-shift","n_slug":"12-to-6-shift","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"227328","n_created":"1601932012","n_modified":"1601966783","n_version":"692526","n_status":"COMMIT"},"node":{"id":227329,"parent":212256,"superparent":9,"author":227328,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:11:27Z","created":"2020-10-05T21:06:52Z","modified":"2020-10-06T06:46:23Z","version":692526,"slug":"12-to-6-shift","name":"12-to-6 Shift","body":"![Banner v2.png](\/\/\/raw\/008\/73\/z\/38a64.png)\n\n### My game jam team needs me, and I'm stuck on this lousy 12-6 pizza delivery shift. But I've got an idea.\n\nI found this dinky robot in my garage. Always gets stuck in a loop, but it'll have to do. I'm going to program it to run my delivery routes for me.\n\n![Cute Robot v3.png](\/\/\/raw\/008\/73\/z\/38a8f.png)\n\n## Controls:\n\nFirst, I'll get my bearings by looking around with **right-click-drag and the scroll wheel.**  \nI just have to **drag** the instructional chips into the control console to program the robot\u2019s movement and **hit the Play button (\u23f5).**  \nI can **left-click** on the \"Shift\" chip to adjust its value. If I want a cleaner run, I can **press the [Start Fresh] button.**  \n\n![2020-10-05 20_34_08-Ludum Dare 47.png](\/\/\/raw\/008\/73\/z\/38a6a.png)\n\n## The Tools:\n\nGame Engine: Unity \/ C# [Ben Sulzinsky]\n\nArtwork: Affinity Designer [Ben Sulzinsky]\n\nMusic: Audacity [Josh Gardos]\n\nAudio: as3sfxr, Zapsplat.com\n\n\n## The Team:\n\nBen Sulzinsky [Art, Unity\/programming]\n\nRobert Buckley [Level design, sound effects]\n\nJosh Gardos [Original music, sound effects, testing]","meta":{"author":[227328,213490,228177],"cover":"\/\/\/content\/008\/73\/z\/37688.png","link-01":"https:\/\/bgsulz.itch.io\/12-to-6-shift","link-01-tag":[42336],"link-01-name":"Web Player","link-02":"https:\/\/bgsulz.itch.io\/12-to-6-shift","link-02-tag":[42337],"link-02-name":""},"path":"\/events\/ludum-dare\/47\/12-to-6-shift","parents":[1,5,9,212256],"love":0,"notes":15,"notes-timestamp":"2020-10-25T16:37:17Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":23,"grade-06":23,"grade-07":22,"grade-08":22},"magic":{"cool":99.13418283769,"feedback":25,"given":21.375,"grade":22.75,"grade-01-average":4.238,"grade-01-result":48,"grade-02-average":3.833,"grade-02-result":255,"grade-03-average":3.881,"grade-03-result":225,"grade-04-average":3.833,"grade-04-result":555,"grade-05-average":4.476,"grade-05-result":79,"grade-06-average":4.19,"grade-06-result":66,"grade-07-average":3.425,"grade-07-result":343,"grade-08-average":3.75,"grade-08-result":413,"smart":-0.45146957433319}},"text":"![Banner v2.png](\/\/\/raw\/008\/73\/z\/38a64.png)\n\n### My game jam team needs me, and I'm stuck on this lousy 12-6 pizza delivery shift. But I've got an idea.\n\nI found this dinky robot in my garage. Always gets stuck in a loop, but it'll have to do. I'm going to program it to run my delivery routes for me.\n\n![Cute Robot v3.png](\/\/\/raw\/008\/73\/z\/38a8f.png)\n\n## Controls:\n\nFirst, I'll get my bearings by looking around with **right-click-drag and the scroll wheel.**  \nI just have to **drag** the instructional chips into the control console to program the robot\u2019s movement and **hit the Play button (\u23f5).**  \nI can **left-click** on the \"Shift\" chip to adjust its value. If I want a cleaner run, I can **press the [Start Fresh] button.**  \n\n![2020-10-05 20_34_08-Ludum Dare 47.png](\/\/\/raw\/008\/73\/z\/38a6a.png)\n\n## The Tools:\n\nGame Engine: Unity \/ C# [Ben Sulzinsky]\n\nArtwork: Affinity Designer [Ben Sulzinsky]\n\nMusic: Audacity [Josh Gardos]\n\nAudio: as3sfxr, Zapsplat.com\n\n\n## The Team:\n\nBen Sulzinsky [Art, Unity\/programming]\n\nRobert Buckley [Level design, sound effects]\n\nJosh Gardos [Original music, sound effects, testing]","title":"12-to-6 Shift"}