Bedroom Battle by Mkate

[raw]
made by Mkate for Ludum Dare 45 (JAM)

Cute Tower Defense Game

Controls:

  • W/A/S/D: To move around
  • ARROW KEYS: To look in different directions
  • Spacebar: To place towers
  • Tab: To cycle through your towers

Instructions: - Protect your princess teddies against waves of evil teddy bears! - Collecting coins gives you money you can use to build towers to fight them off. - Make sure to not let the teddies touch you or you will lose half your money! - The price of each tower can be found below its picture.

Details: - Each princess has 3 lives - At the end of each round you lose some of your towers - Coins give you $20 - Defeating an evil teddy bear gives you $10

Ratings

Given 14🗳️ 1🗨️

Feedback

🎤 Mkate
06. Oct 2019 · 22:13 UTC
Controls:
- W/A/S/D: To move around
- ARROW KEYS: To look in different directions
- Spacebar: To place towers
- Tab: To cycle through your towers

Instructions:
- Protect your princess teddies against waves of evil teddy bears!
- Collecting coins gives you money you can use to build towers to fight them off.
- The price of each tower can be found below its picture.

Details:
- Each princess has 3 lives
- At the end of each round you lose some of your towers
- Coins give you $20
- Defeating an evil teddy bear gives you $10
WhyNotYT
07. Oct 2019 · 05:18 UTC
The Graphics Are Great And Charming... But the game just fells like a Plants Vs. Zombies Clone
Chambre19
07. Oct 2019 · 06:33 UTC
I liked the game, it was pretty solid and well made. My only complaints are that my towers all disappeared after each round and the controls didn't always work for me. But besides that, this is a great entry. Good job!
Bredera
07. Oct 2019 · 20:13 UTC
Cool little game, walking around feels a bit unresponsive otherwise good job!
JoeShanahan
09. Oct 2019 · 12:09 UTC
I got to round 6 before losing. I didn't understand what the criteria was for the towers disappearing was? It seemed like the round would end and then just a random selection of towers would disappear. Because of the disappearing towers, it didn't feel worth investing in the expensive towers, I'd get just as good results from just using LOTS of the cheapest tower.

The ground pattern also made it a little difficult to quickly work out which row an enemy was on. If you had a simpler pattern, or alternate colors for the rows (like Plants vs Zombies or something) then you could at a glance easily tell which row an enemy was on. Spending even a second trying to work it out might make the difference between getting a tower down in time or not.

![51e7a4305c3e171aba5f8ab1600aa672a78695a5_hq.jpg](///raw/bed/62/z/291ae.jpg)
RealityCheck
11. Oct 2019 · 15:53 UTC
Lovely little tower defense game. The graphics were the highlight of this game, I feel. They were really cute and well made.

Couldn't figure out how to change tower type (did see it here after I played), so an in game mini-tutorial would have helped. Also the movement felt slightly off, but no biggie. And, it would have been good if there was some indication that a new round is starting. Some music would have been nice as well.

Apart from that - it was a good game and I enjoyed playing it. Good job.