Star Saver by Zfert

[raw]
made by Zfert for Ludum Dare 46 (JAM)

Use your spaceship to push stars into the collection bin. Left click to dash.

Ratings

Overall 2056th 3.091⭐ 24🧑‍⚖️
Fun 1978th 2.932⭐ 24🧑‍⚖️
Innovation 1811th 2.975⭐ 22🧑‍⚖️
Theme 2533th 2⭐ 22🧑‍⚖️
Graphics 1215th 3.636⭐ 24🧑‍⚖️
Mood 1764th 3.056⭐ 20🧑‍⚖️
Given 25🗳️ 15🗨️

Feedback

mike09123
21. Apr 2020 · 02:02 UTC
Interesting idea! It was super hard trying to get the stars in though, not sure if I was playing it right.
BoarGames
21. Apr 2020 · 02:56 UTC
The concept was amazing, the gameplay is very hard and i'm produ of myself because o got 10 points lol.
I just think the pod speed was really slow.
peterfiftyfour
21. Apr 2020 · 09:59 UTC
I love how cute and simple the graphical style is. The spin-y thing and the seesaw thing didn't seem to help much so i just nudged the stars in with my ship. Maybe move them around a bit to make them more useful or if the map was bigger you could have a chain of things the stars fall through, might be kinda satisfying?
ChristianAufiero
21. Apr 2020 · 15:14 UTC
Those physics are super funky and fun, makes the game super addicting, love it!
Eolin
21. Apr 2020 · 16:59 UTC
Very cute game, the spaceship is a little hard to control but love the idea !
Hoseccan
22. Apr 2020 · 06:14 UTC
My record is 6 stars ... it's really hard to drag the stars into the pot ... And it's fun!
RiccaStudio
22. Apr 2020 · 17:03 UTC
Very nice graphics but the stars are hard to get (everything feels a little fishy). I would like to see some special stars or enemies. Cheers
hectorid
25. Apr 2020 · 14:05 UTC
The graphics are very nice, but the game doesn't have a clear objective. I think it would benefit a lot if there was a penalty for letting the stars fall through or if there was a time limit for collecting the stars. Also, the spaceship speed is too slow.
hiisileiri
25. Apr 2020 · 14:20 UTC
While this game is on prototyping stage, i would invent some more features to help you: The starship could be move faster to have collecting stars be more slicker. The game could be also optimized for the touchscreen platforms. There could be different spaceships which having different collision shapes - than just a shape of a circle - and those ships might have also some other unique features. Also there could be more different levels and the main objective would be to player collecting as many stars before level's time runs out; the amount of stars players has collected, performs into larger stars (e.g 10 = big star) and player needs to achieve 1-3 big stars to go to the next level. These graphics are simple, while above all these are functional. I would prefer more effects, shadings and sounds, and player feedback elements
MattWoelk
25. Apr 2020 · 14:44 UTC
Really cohesive graphics. Great palette!
LairinLair
26. Apr 2020 · 01:33 UTC
Very fun and polished game. The art is great. If anything to make this better, would make the stars and ship faster, with more juice/funny things happen, peraphs with sound you could ad that. Great work!