Keys and Goblins by FinalForeach

[raw]
made by FinalForeach for Ludum Dare 47 (COMPO)

goblins-thumb.png

In this game you will traverse dark dungeons until you find all three keys, lest you be stuck in a loop exploring the dungeon forever!

Explore 3 different custom levels! Will you discover the 4th secret level?

This game requires java to run. You can download java from: https://www.java.com/en/download/

Running:

Then to run the .jar, double click the .jar file or type in a command prompt java -jar LD47-keys-and-goblins-1.0.1.jar. On Linux, you may have to set the executable bit.

Controls:

Buttons | Action --- |--- WASD / Arrow keys | Move around Left click | Attack / Interact Mouse Scroll | Zoom in/out

Ratings

Overall 543th 2.938⭐ 26🧑‍⚖️
Fun 402th 3.083⭐ 26🧑‍⚖️
Innovation 572th 2.542⭐ 26🧑‍⚖️
Theme 534th 2.896⭐ 26🧑‍⚖️
Graphics 422th 3.104⭐ 26🧑‍⚖️
Mood 450th 2.848⭐ 25🧑‍⚖️
Given 16🗳️ 23🗨️

Feedback

Lestat
04. Oct 2020 · 23:34 UTC
Pretty game. Interesting concept. Good job!
Evileptic
05. Oct 2020 · 11:55 UTC
Nice!

![ura.jpg](///raw/875/53/z/36617.jpg)
vladeeg
05. Oct 2020 · 12:00 UTC
Nice little rogue-like, gj
Kirbloid
05. Oct 2020 · 20:49 UTC
I really liked a lot of the graphical elements here, from the sprites to the radial lighting and overall mood. Controls were very tight and I enjoyed the ability to zoom in and out. Could easily see pouring hours into a rogue-like or dungeon crawl with these controls and feel.
Wevel
05. Oct 2020 · 23:21 UTC
Nice game. I did notice some enemies spawning outside of the map. Also after you win, is the next level procedural generated, it seemed like there was an exit, but no way to get to it.
🎤 FinalForeach
05. Oct 2020 · 23:58 UTC
@wevel It seems the download link is broken, it's supposed to be the bugfix version 1.0.1 which fixes the enemy problem, which you can get here: https://github.com/FinalForEach/LD47-keys-and-goblins/releases/download/1.0.1/LD47-keys-and-goblins-1.0.1.jar .

*EDIT: * I've reproduced the enemy bug in my code, but I can't seem to figure out why. Hmm...

The ending level uses the same generation with an exit that restarts the game, so if that exit is missing it's a bug I haven't found myself yet.
Enad96
06. Oct 2020 · 06:14 UTC
This was quite fun, the lighting was pretty good and set the mood, particularly on the lava level.
Douwe_Ravers
06. Oct 2020 · 14:38 UTC
Cool game, really liked the lighting. Smart to use java as it runs on all systems, something I might do next time too.
toasteater
06. Oct 2020 · 15:24 UTC
Nice game! I found that it's still possible to walk around after clearing the game, and that there is another exit hidden somewhere in the level... but I guess what happens next is supposed to be secret!
Itskdog
07. Oct 2020 · 00:51 UTC
Nice dungeon crawl game. I created one too that's more like the original Zelda game where if you don't go through the correct door, you go back where you came from.
JudgeZedd
07. Oct 2020 · 15:26 UTC
Neat! I'm bad at it, but it's neat. Had a good time with it, so well done.
Gulyasarni66
08. Oct 2020 · 17:42 UTC
I like the way you used lights. Controls are nice and easy, and the game is a fun experience all-in-all. Good job!
Arad HamidSamiee
08. Oct 2020 · 17:46 UTC
I'm impressed. Much respect to those who code everything their own. :thumbsup:
Eugenik
09. Oct 2020 · 17:02 UTC
Ten out of ten.
Somogy
10. Oct 2020 · 19:33 UTC
Game very well done, I liked the fun provided, good job!
12. Oct 2020 · 20:13 UTC
Nice mood. The lighting looks especially good in the final level.

Don't really see how it fits the theme, and there maybe could have been some variation in the enemies, like different spawn rates, hit points and speed.
xatulu
20. Oct 2020 · 15:27 UTC
So, i think i really need to hone my skills to win at your game - and it is a fun game!
Trexxak
23. Oct 2020 · 04:58 UTC
Does exactly what its name suggests! A lot of goblins and keys! :D

I lost myself in the labyrinth, but in a good, exloring way!
Nelson Gaspar
25. Oct 2020 · 02:00 UTC
Lost track of time while playing so it shows I liked it pretty much. Finding my away around was very fun. Nicely done!