A Hamster's Journey to Nowhere by Vortigaunts

[raw]
made by Vortigaunts for Ludum Dare 47 (JAM)

A Hamster's Journey to Nowhere is a clicker style game where you build up speed and acceleration by purchasing upgrades to your hamster and hamster wheel with said speed. Start (1).png

Mid.png

End (1).png

Ratings

Overall 686th 3.579⭐ 21🧑‍⚖️
Fun 808th 3.333⭐ 20🧑‍⚖️
Innovation 1348th 2.778⭐ 20🧑‍⚖️
Theme 97th 4.278⭐ 20🧑‍⚖️
Graphics 198th 4.25⭐ 20🧑‍⚖️
Audio 828th 3.083⭐ 20🧑‍⚖️
Humor 139th 3.889⭐ 20🧑‍⚖️
Mood 945th 3.25⭐ 20🧑‍⚖️
Given 27🗳️ 10🗨️

Feedback

etrealjunior
07. Oct 2020 · 08:52 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Siddharth
07. Oct 2020 · 13:14 UTC
Good Game man.. I like clickers. fun to wath the hamester go faster XD
Kirby
07. Oct 2020 · 13:15 UTC
Nice game, cute gameplay , congratulations, gl
nablaz
07. Oct 2020 · 14:11 UTC
I have no idea why, but I loved this! It's so simple, yet so enjoyable... Also very funny and cute graphics (loved suits/rockets on the hamster)! Nicely done!
shosanna
08. Oct 2020 · 08:14 UTC
Hey hamster buddy! I also made a similar game :) https://ldjam.com/events/ludum-dare/47/hamster-happiness
Anyway I like yours, only recommendation I would give is that clicking inside the wheel did not feel like is doing much, it could definitely be giving a player more satisfaction for doing it...
Eden Shazar
09. Oct 2020 · 10:55 UTC
That was great! I'm always curious to see more interpretations of the godawful idle genre, and it's definitely one that begs to be explored with a theme like "stuck in a loop". The graphics and music are super cute, the upgrades are appropriately ridiculous, and most importantly - it doesn't actually suck you into the endless loop of an ad-filled idle game :)

It would have been nice to have some sort of an ending as a small reward for purchasing all the upgrades (I'm assuming there isn't one when reaching max speed with the final wheel... right?).

Thank you for this little gem!
SpaceGuy99
10. Oct 2020 · 02:04 UTC
This is adorable and also a really really good clicker game. One of the best jam ones so far imo
Moski
10. Oct 2020 · 02:27 UTC
I really dig these clicker games. And this one just makes me smile like a fool.

![A_Hamsters_Journey_to_Nowhere_sHBBP1MI5h.png](///raw/519/z/39dfd.png)

I've checked a few of these this time around, but I like the charisma of the hamster here. I played until I bought all upgrades, and it was neat to see them physically appear in the world. Little weight lifts, snickers, power suits, there's a lot to see. This one is in the short end, but it still has a lot of good stuff on it. It's one I'll be remembering for some time!
stephenwhoskins
10. Oct 2020 · 02:41 UTC
Ahhh... I have carpal tunnel syndrome now from clicking faster than a pumped hamster on a time traveling wheel taking 'roids!!! =P

Great game!
Douglas Driving
10. Oct 2020 · 09:19 UTC
Haha, a fun skin for a clicker game. As all clickers, the problem is that it kinda ends up going nowhere (although still addicting) - but i guess thats kinda the joke here: it doesnt matter how fast you spin, because you are not going anywhere. So good job and nice take on the theme!
Empty Set
11. Oct 2020 · 04:04 UTC
The graphics are cute, and it's fun to see all the crazy upgrades.

Despite being a clicker game you can get through it fairly quick, meaning it doesn't overstay its welcome, which is nice for a Jam game. Though, I think some of the upgrade curves might have been a *bit* too steep, since I would sometimes go from "my clicks do almost nothing at all" to "clicking for a bit gets me to top speed right away" in relatively few upgrades.

I ended up maxing out every single powerup until it was too expensive to buy more, just in case something happened. Nothing happened. Oh well.

Good work, really cute game and a solid entry.
TheSeller
13. Oct 2020 · 00:05 UTC
Great clicker game! Enjoyed the art a lot. One small criticism is the music gets pretty repetitive by the end, and I didn't know to scroll down the list of upgrades in the beginning. Just adding a scroll bar or give each section of upgrades their own section would be great!
Bruno Assolari
14. Oct 2020 · 16:27 UTC
I once made a game with a similar setting, it was one of that games that you shoot a projectile as far as you can, and in that case it was a scientist launching a hamster to get enough speed to go back in time
Lychee
16. Oct 2020 · 06:10 UTC
Fun take on the clicker game, I thought all the hamster upgrades were really cute and I loved the graphics! If I had one critique it would be nice if you could somehow make the interface all fit on one screen, or reduce the amount of scrolling needed. Great work overall!
SleepyStudios
17. Oct 2020 · 19:23 UTC
A very solid-made game for a weekend jam, great work.