Block Runner 2049 by LandoSystems
# Links
- * HTML5/WebGL *
- * Desktop/Java *
- * Source *
* Gamepads work in the browser, just plug and play! *
* Global leaderboards integrated into the game! *
In the year 2020, the blocks are taking over.
Retire them (with 'help' from assistant/antagonist, Brick Deckard). Deckard moves through the board destroying blocks and sometimes stealing from the bottom and putting it into the next block, keeping you stuck in a loop.

# Controls:
* Full controller support * on the web!
* Left/right arrow* or * A/D * to move
- * Q/E * to rotate the current block
- * W * to insta-drop current block
- * Ctrl * store current block for later

# Game:
Drop blocks to clear rows while the * Block Runner * attempts to help and/or hinder your efforts.
:smallbluediamond: Block-Removing Puzzler
:smallbluediamond: Era-appropriate retrowave aesthetic
:smallbluediamond: Global leaderboard

# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 22th Ludum Dare game!! :grinning:

# Team Members:
Code: - Doug Graham dsgraham - Brian Ploeckelman PalpatinesSmile - Brian Rossman - Jeffrey Hwang
Art: - Matt Neumann
Audio: - Pete Valeo
Support Shiba: - Asuka!
Support Kitty: - Cherry!
We hope you enjoy playing the game as much as we did making it! :fingers_crossed:
Ratings
| Overall | 1186th | 3.225⭐ | 42🧑⚖️ |
| Fun | 1064th | 3.11⭐ | 43🧑⚖️ |
| Innovation | 1653th | 2⭐ | 43🧑⚖️ |
| Theme | 1659th | 2.061⭐ | 43🧑⚖️ |
| Graphics | 810th | 3.548⭐ | 44🧑⚖️ |
| Audio | 352th | 3.698⭐ | 45🧑⚖️ |
| Humor | 692th | 2.838⭐ | 42🧑⚖️ |
| Mood | 882th | 3.31⭐ | 44🧑⚖️ |
| Given | 53🗳️ | 57🗨️ |
My only feedback would be that I'm super used to the up arrow being rotate that I can't not accidentally hit it but in this game it drops the piece. If it had a configuration for that I think it would be excellent and I think a lot of other people who are used to that control scheme would agree.
Fantastic work! You've got me wanting to look into LibGDX more than I already did.
P.S. Was it easier or harder than you thought it would be?
Update: For anyone running the HTML5 version on Mac: it works perfectly in Chrome but the audio doesnt play in Safari for some reason.
The ship flying around causing chaos kept things interesting, and I like that it has a scoreboard. All around solid game!
The graphics and audio compliment each other very well
Also you got the leaderboard working.. Awesome man
Great Work
The spaceship kept ruining my stack lol
Sound feels spectacular!
Art feels spectacular!
The controls feel wrong :laughing:
Overall great entry! :thumbsup:
Nice music and visuals. Controls can be improved - sometimes they feel sluggish. Maybe some additional feedback is needed to make it feel just right as on old arcades and consoles.
Well done
I don't know if it was just the html5 version but the controls felt unresponsive and I made a lot of mistakes because of it. Also, I dont know if this was an intentional change or just a consequence of the extra pieces but in my second playthrough it felt like I could never get an I-block to appear which, for a tetris normie like myself, made the playthrough extremely unsatisfying and killed the momentum.
Also, the delay for placing a block after it hits the bottom was too short and I couldn't move them or do rotations in time.