Grow In VR by hpearson2

[raw]
made by hpearson2 for LD34 (JAM)
Submission for the ludum Dare theme "Growing"

Grow In VR is a game where you "grow" in VR. Grow plants with water in VR or water your brain with plant knowledge. This game has two modes: Game + Educational. (Each game-mode can be played in VR using google cardboard)



Video of gameplay can be seen at: https://www.youtube.com/watch?v=sC02hTj8h5M


Get the app here: https://play.google.com/store/apps/details?id=com.hpearsonco.GrowInVR

Print the QRcodes from here:
https://www.dropbox.com/sh/y7s2q8dgengbzva/AACwInGxVtWkV8najfxMP_JTa?dl=0


The goal of the game mode is to keep the plants alive for as long as you can. Plants begin to decay when they are not watered. Only one plant can be watered at a time so a player must rush from plant to plant. Users are scored on how long they managed to keep them alive.

Educational game mode is a more relaxing. Water plants that do not decay and slowly watch them grow before you. When a plant is first watered a brief description or facts about the plant will be read to you.


How to play:
1) print pdf included
2) cut one the lines to separate the qr-codes
3) Run "Grow In VR" app
4) when game begins point phone camera / webcam at qr-codes


Specs and tools making the game:
Made with unity 5.2.2f1 (32 bit) (Has to be this version for vuforia)
Vuforia (v5.0.6)
Used 1 asset from asset store (free) (Terrain Assets) (3d models for the trees) [This is why it is in game jam not compo]
Photoshop cs2 (it is free)
Music was made with http://onlinesequencer.net/

*vuforia cannot export to computer but can be compiled and ran with webcam
*It's my first time competing in ludum dare, had a blast wished I could have entered compo but I can't 3d model :(
*Submitted to game jam because one asset from asset store was used (terrain asset). I didn't know unity could make trees :(



12/19/2015: After Ludum Dare I decided to continue working. Here is a video of my latest work: https://www.youtube.com/watch?v=TZdsaujxS1s Thank you everyone I am in awe of how awesome this community is and I am thrilled for the next event!

Ratings

Coolness 69% 3
Overall(Jam) 3.21 620
Audio(Jam) 2.39 676
Fun(Jam) 2.76 817
Humor(Jam) 2.53 592
Innovation(Jam) 4.47 2
Mood(Jam) 3.21 518
Theme(Jam) 3.63 552

Feedback

nopogo
15. Dec 2015 路 15:31 UTC
Very cool idea! Nice way to incorporate the theme with VR (though technically this is considered AR, Augmented Reality)
peterthehe
15. Dec 2015 路 15:56 UTC
5/5 innovation

(ps. it's AR)
馃帳 hpearson2
15. Dec 2015 路 21:19 UTC
As stated in the above comments this is Augmented Reality and not Virtual Reality. I chose to call it Virtual Reality to make it much easier to explain to family and friends without them seeing the game in person.
eerongal
16. Dec 2015 路 01:29 UTC
Definitely an interesting take on the theme. Don't think i've ever seen an AR ludum dare game! nice work!
mukult
16. Dec 2015 路 07:52 UTC
Ohh wow!! Now this is something new!! :)
fullmontis
17. Dec 2015 路 20:38 UTC
Wow, this is an easy 5 stars in innovation. Very nice idea.
tantumgames
17. Dec 2015 路 20:43 UTC
Great idea, I have never seen a well implemented vr, I hope to continue to work and go to the masses.
NirabazGAMES
17. Dec 2015 路 21:02 UTC
good idea!
KaiseanGames
17. Dec 2015 路 21:18 UTC
This is very very original. I'm gonna show this to all the people at work. The only issue I had is that the picture was blurry (camera out of focus) so QR codes were not correctly recognized. But if I was able to focus, it would've been even better. I am impressed.
馃帳 hpearson2
17. Dec 2015 路 21:32 UTC
@KaiseanGames thank you that is the best compliment I could ever hope for and totally brightened my day! The full page QR codes (in the drop box) work a lot better and less fiddly to use. The larger pages also help massively with camera focus.

the game works on both scales (single page of QR codes | 1 page per QR codes), but I wouldn't mingle the size scales in the game.

*I shouldn't have used QR codes, because they are very similar to each other but it is much easier to explain to someone with QR codes. If a qr codes matches a 3D model incorrectly you can "reset" it by covering it then reshowing it to the camera.
Dry Tree
19. Dec 2015 路 09:53 UTC
Great idea and nicely implemented. Congrats on your first Ludum Dare :)
LeReveur
19. Dec 2015 路 22:53 UTC
Nice idea, I would have test it if I can. ;)
Starspell
21. Dec 2015 路 02:24 UTC
I couldn't wait to try this game. Unfortunately after installing it on my Android tablet it wasn't working. All I could see when playing was a black screen so it didn't seem to be interfacing with my tablet's camera correctly.
馃帳 hpearson2
22. Dec 2015 路 00:22 UTC
@Starspell If you are compiling from source it has to be unity 5.2.2f1 (32 bit) with no deviation. 64 bit or newer versions will produce a black screen with button on-top of where video should be. What tablet are you using ill see if I can patch and update for you.

I tested on Galaxy S4, Dragon touch x10 tablet, Huawei Ascend II, and Acer tablet iconia a1 (Device I own and handy to test with).
BloodJohn
22. Dec 2015 路 08:32 UTC
I want to learn to do the same game!
BloodJohn
22. Dec 2015 路 08:51 UTC
I want to learn to do the same game!

Great, Mexico! :)
purrpurr
22. Dec 2015 路 15:25 UTC
Made me dust off and set up an old printer! Time really well spent =) So I just grew plants in an AR.. they died.. 10/10 for realism. Just wished innovation went up to 10 stars.
redmassacre
22. Dec 2015 路 19:04 UTC
game was crashing in my note 3 %(
so i enjoyed this in educational mode
very unusual idea - thank you for this %)
Gemberkoekje
23. Dec 2015 路 14:33 UTC
I love ideas which are different, thanks.

You commented on my game: I now set the video to public! Oops ;)
miwuc
25. Dec 2015 路 12:16 UTC
Cool app! But watering didn't seem to be working for me (I tried everything I could think of, nothing ever happened) so I'm not rating. Still I wanted to say that I played it with Cardboard and it was really cool!
馃帳 hpearson2
26. Dec 2015 路 06:18 UTC
@miwuc Thank you for trying it out :)

(I'm new to unity so I coded it the way I knew how)
Watering plants grows them slowly and not an immediate affect. The watering can uses an invisible ray-cast instead of particles to water plants. So the water stream is a guide line but is just an illusion. The watering can, sometimes clips inside the collision box of the plant and will not register if too close.

*In game mode the smaller plant makes it more difficult to hit, educational mode should be much easier.


This should help you :) (there is no technical reason for watering not to work)
馃帳 hpearson2
05. Jan 2016 路 02:53 UTC
Thank you everyone so much!