Pupper Truckers by tweedle
🐶 Controls:
- WASD = Movement
- E Key = Upgrade, when near Truck
- R Key = Repair, when near Truck
🚀 Gameplay:
- Retrieve scrap to upgrade and repair your rig as it defends against waves of enemies
- Upgrades are randomly applied according to how much scrap you have banked
🐱 Modules/Upgrades:
- Laser Turret: Big ol' zaps
- Pulse Wave Turret: Get away from me
- Chain Laser Turret: Zap a bunch
- Sheilds: Protec
- Trailers: To attach things to
Visit us online: https://www.zambo.fun
Soundtrack: https://soundcloud.com/zambonimacaroni/sets/pupper-trucker-ost
Twitter: https://twitter.com/ZamboniMacaroni
Screen Shots:


Concept sribbles from night 1:

Ratings
| Overall | 353th | 3.889⭐ | 29🧑⚖️ |
| Fun | 623th | 3.625⭐ | 30🧑⚖️ |
| Innovation | 351th | 3.768⭐ | 30🧑⚖️ |
| Theme | 101th | 4.278⭐ | 29🧑⚖️ |
| Graphics | 117th | 4.482⭐ | 30🧑⚖️ |
| Audio | 34th | 4.327⭐ | 28🧑⚖️ |
| Humor | 43th | 4.269⭐ | 28🧑⚖️ |
| Mood | 173th | 4.111⭐ | 29🧑⚖️ |
| Given | 18🗳️ | 32🗨️ |
As I played the game I struggled to find out how much scrap I had at any given time, that and I struggled to figure out exactly how to implement certain upgrades to the car, those difficulties would be my only critique as everything else is solid!
I wish there were more upgrades that I could put on the truck, perhaps more weapons. I imagine that you were aiming for this during the JAM but ran out of time.
Thanks for sharing your game! :smile:
Maybe it could be a tad more difficult.
I also agree with the suggestions on using bars instead of numbers.
Thanks for sharing the concept scribble...I dig it!
All in all, a nice entry with some flaws in player experience. Keep it up!
I was surprised that the upgrade didn't do much for me, i hoped for a big changed but i'm still not sure what i got?
I also struggled with the controls of the game, until i realised you could move with the arrows haha. Just a friendly reminder that a lot of people can't use WASD for base inputs due to keyboard layouts being different in other countries (it's fine for a jam of course) :)
Overall, you did a great job on this game !
I strugled to understand how to make upgrades (appart from the three chariots), but this was mentioned previously. I think the sound design was pretty neat and made me enjoy the game a lot
https://www.youtube.com/watch?v=f3MTdTMfpn4
I do wish the UI was a little bit more parsable, though. A LOT of the screen real estate is taken up by tutorial text and quirky little jokes, but almost all of the critically important information is relegated to a difficult to read small number next to the characters (health, current scrap amount, etc.) I feel like if you drew more attention to these important bits, it would smooth over a lot of confusion during a player's first time playing. :)
Other than that though, I enjoyed this one quite a bit! It was a neat little twist on the "protect the object" gameplay almost mixed with a bit of tower defense too, very clever!