Ponk and Sheeply by jerripo

Roll your sheeply to safety in 8 exciting levels. Make sure both Ponk and Sheeply make it to the goal!
Some music was used courtesy of ZapSplat.com
---------CONTROLS:--------------
Arrow keys to move
Z to jump
X (hold) to charge ad release to kick
Make sure both Ponk and Sheeply make it to the goal!
TIPS:
The closer you are to the sheep, the higher you kick!
You can aim your kick by holding X and then moving to angle it!

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Ratings
| Overall | 371th | 3.587⭐ | 25🧑⚖️ |
| Fun | 245th | 3.652⭐ | 25🧑⚖️ |
| Innovation | 201th | 3.727⭐ | 24🧑⚖️ |
| Theme | 795th | 3.326⭐ | 25🧑⚖️ |
| Graphics | 633th | 3.261⭐ | 25🧑⚖️ |
| Humor | 92th | 3.773⭐ | 24🧑⚖️ |
| Mood | 429th | 3.318⭐ | 24🧑⚖️ |
| Given | 19🗳️ | 25🗨️ |
- Death animation is hilarious
- The timer level at the end was a cute use of mechanics
- Completion time: 10 minutes and 10 seconds
I join the idea about some kind of wall/border around the first levels, to show we can't fall off... yet :laughing:
Wasnt too impressed initially, seemed like a clunky mini golf style game but the added puzzles possible regarding getting Ponk to the goal as well were actually quite interesting. The death effects were great too. Would have preferred no music for it as a Compo entry (you say "Some music was used courtesy of ZapSplat.com")
The WASD controls were too fiddly for me to really enjoy it. Getting into the right position was hard as well as using distance to line up shots - especially trying to run through the wold level. I think it would be a challenge to make that feel good but if you can refine it, there is quite a solid game here!
The inconsistency with level edges was also a rude shock - I assumed that the edge would mean you fell off however level 2 (I think) I noticed that there was an invisible barrier so you could use it for trick shots. One of the later levels involves a narrow path with NO edge barrier though and there is no visual difference between the two. Looking at the level design I assumed the barrier might be missing but it would be better served with some form of visual indication.
Overall, great little idea and enjoyable enough that I kept retrying the level in your second screenshot (where the platformer mechanic options start to shine!) Certainly think there is a marketable game idea in here!
Nice work
It's a nice concept and I have a lot of fun playing it. The controls are too sensitive and some times is hard to place the character in the correct place. I suggest some animations to main character too (maybe mixamo would help here). Overall it's a good game. Good job!