DilemnIA by SODIDOS

[raw]
made by SODIDOS for Ludum Dare 46 (JAM)

A puzzle game where you have to push buttons following a procedure. Inspired by Keep talking or everybody explodes and Story Untold.

You are in a spaceship and you must complete an experiment which would keep the earth safe.

(The game was supposed to have an AI which you had to keep alive even though everything seems like you should destroy it but didn't had time for this :-) )

Made with Blender / Godot / Reason

Olivier Sarrailh : Arts
Rémi Sarrailh : Programming / Game Design / Music

cover_image.png

Ratings

Given 9🗳️ 0🗨️

Feedback

Bentebent
21. Apr 2020 · 11:59 UTC
Really cool to see another game so similar to ours but still with a very different feel and style! I had bit of a hard time at first from being overwhelmed with all the stuff in front of me but in the end I think I got the hang of it!
WillyPa
21. Apr 2020 · 12:02 UTC
Really cool game!
neuronezero
21. Apr 2020 · 12:05 UTC
Is it normal that the game stops each time I interact with the 3rd switch on left wall ? (Using the french version)
LittleDaimon
21. Apr 2020 · 12:14 UTC
Game is supposed to be a confusing puzzle, but more clear feedback what happens would be nice, could not understand at all
MadEwink
21. Apr 2020 · 13:44 UTC
Tested on the french version. It took me some time to figure that I could zoom by right-clicking. The interactions are really good and your game is well made ! I also had a hard time figuring what was going on. I did not understand the purpose of the switches on the left wall, below the indications. On my first attempt, I made the gauges disappear by clicking several times on the big red buttons. On my second attempt, I completed step A, then did all the steps again, with the appropriate name swaps, and then I did not know what to do, so I used the left wall switches which stopped the game...
Igor KinGamer
26. Apr 2020 · 00:04 UTC
I also completed step A, then some things didn't work as expected on step B.

Anyway, nice game! I had fun, even though it's (seemingly) incomplete.