DilemnIA by SODIDOS
A puzzle game where you have to push buttons following a procedure. Inspired by Keep talking or everybody explodes and Story Untold.
You are in a spaceship and you must complete an experiment which would keep the earth safe.
(The game was supposed to have an AI which you had to keep alive even though everything seems like you should destroy it but didn't had time for this :-) )
Made with Blender / Godot / Reason
Olivier Sarrailh : Arts
Rémi Sarrailh : Programming / Game Design / Music

Ratings
| Given | 9🗳️ | 0🗨️ |
Anyway, nice game! I had fun, even though it's (seemingly) incomplete.