Confusing corridors by someone

[raw]
made by someone for Ludum Dare 47 (JAM)

This place looks familiar, am I going in circles?
Try to find the exit of this bizarre place.

Not happy with this submission but hey, at least its something.
Arrow keys left+right to move. Up to open doors.
X to attack and C to dodge backwards.


Version 1.1 - a new version with many post jam bug fixes. Includes both linux and windows builds. - Fixed animation engine causing lurching movement - makes combat much easier. - Fixed bug opening multiple doors at once - Fixed door sounds randomly playing multiple times - Fixed character getting stuck facing odd directions - Fixed collision with enemies when in a rotated room - Fixed enemies moving through each other - Fixed map generation creating uncompletable states - Fixed map generation creating shorcuts resulting in super easy maps - Added options panel - Added health indicator

Ratings

Overall 1573th 2.722⭐ 29🧑‍⚖️
Fun 1584th 2.389⭐ 29🧑‍⚖️
Innovation 1147th 3⭐ 29🧑‍⚖️
Theme 1175th 3.222⭐ 29🧑‍⚖️
Graphics 1314th 2.923⭐ 28🧑‍⚖️
Audio 961th 2.796⭐ 29🧑‍⚖️
Humor 1085th 2.262⭐ 23🧑‍⚖️
Mood 1311th 2.846⭐ 28🧑‍⚖️
Given 38🗳️ 28🗨️

Feedback

Charlie Hall
06. Oct 2020 · 15:38 UTC
I had fun with your game! I liked the concept of moving in 2D and pivoting when you open a door. A little bit of polish and this could be something really cool!
Feesh
06. Oct 2020 · 17:00 UTC
I think I went the wrong direction cause I just ended up running through a hall for like 3 mins straight. Cool concept!
kotovnav
06. Oct 2020 · 17:01 UTC
I liked the style, and animations realy good!
Redunca
06. Oct 2020 · 17:04 UTC
Even if there is room for improvement gameplay-wise, there is some really nice ideas about this game, the way the camera is managed is indeed confusing but participate in the mood of the game.

Too much white for me, but expected in this time frame

Only problem is when the character position herself in 3/4 and will not wander properly
Mekuri
06. Oct 2020 · 17:08 UTC
Yay I found the exit! I don't know what it was about this game, but I really loved the mood of it. Kinda reminded me of these old school games, maybe partially because the bad guys respawned when reentering rooms, but also something about the atmosphere.
Anyways, great submission, and thanks for sharing it :-)
Tuatarian
06. Oct 2020 · 17:10 UTC
This one is kind of odd. Nice audio and graphics, but this is just way too obtuse
Salier
06. Oct 2020 · 17:12 UTC
I liked the work on the models and different environments. Had some trouble with getting stun-locked by moving enemies, and getting hit by respawning ennemies while back-tracking. A nice entry!
Revetoon
06. Oct 2020 · 17:20 UTC
A labyrinth with a twist ! The gameplay is simple but I like the idea.
Some textures or colors would have given the game a better mood
I managed to find the exit, it can be a bit tricky :)
Ace17
06. Oct 2020 · 17:40 UTC
I liked the exploration part ; fighting enemies is *hard*, and might not contribute so much to the game.

And by the way, kudos for using a custom enginem and for providing a GNU/Linux build!
🎤 someone
09. Oct 2020 · 22:33 UTC
Added a bug fix release.
Corentin Benoit-Gonin
11. Oct 2020 · 18:09 UTC
To some extent, the pure white style can be nice so I completely get why you used it. Maybe some sort of map could have been useful in this mysterious dungeon! Otherwise, good job to have finished the game in time!
Bot12313
18. Oct 2020 · 12:58 UTC
Fight is a little bit hard, but overall it's fun. Liked the music. Good job!
aurel
27. Oct 2020 · 06:48 UTC
I played through a few times, and every time I keep getting stuck in a set of 3 rooms that don't go anywhere (in the cave-like area). I'm not sure why, but I can't get out and eventually have to kill the app and start over.

Also... changing resolution seems to have lots of issues.
Skyvastern
27. Oct 2020 · 13:44 UTC
Took me sometime to figure out how to kill enemy as the feedback for attacks was not much visible. Maybe also because the game ran on a different resolution as upper and lower areas weren't visible on my desktop.

But after that, the gameplay went pretty smooth and I was able to finish the game after a few playthroughs. Overall, I enjoyed the gameplay and the music. The rooms and the general layout of them added an interesting atmosphere to the gameplay. Sort of like Wolfenstein 3D.

I enjoyed it, despite initial troubles. Overall it was a fun little experience for me, what I love most about game jams :)
pedrocoden
27. Oct 2020 · 15:50 UTC
Nice game!