Meltdown by Jetyh

You find yourself at the controls of a nuclear reactor after a Loss Of Offsite Power (LOOP) event. The backup generators have not started automatically and the pumps have shut off. For some reason, the reactor designers have decided that the control rods remove themselves when unpowered. So now you are stuck trying to figure out how to stabilise a reactor that is going critical and either shut it down or see how much energy you can generate.
Controls: - Esc to pause and unpause - Click on toggle switches and drag sliders to control the reactor - Click on alert buttons to dismiss alerts
Made with: - Unity 2020.1.7f1 - Paint.net
| Youtube | https://rholmes17.github.io/LD47/ |
| Youtube | https://github.com/rholmes17/LD47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/meltdown |
Ratings
| Overall | 1610th | 2.596⭐ | 28🧑⚖️ |
| Fun | 1628th | 2.231⭐ | 28🧑⚖️ |
| Innovation | 1220th | 2.923⭐ | 28🧑⚖️ |
| Theme | 1493th | 2.731⭐ | 28🧑⚖️ |
| Graphics | 1497th | 2.058⭐ | 28🧑⚖️ |
| Mood | 1497th | 2.327⭐ | 28🧑⚖️ |
| Given | 22🗳️ | 26🗨️ |
I like the idea, but it probably needs a bit more polish, and perhaps a quick paragraph or to describing the conditions and goals of the system.
I'd like to see a clearer differntiation between what's a button I can click on, and what's merely a display.