Defend Pangolin Eggs by MightyCode

[raw]
made by MightyCode for Ludum Dare 46 (JAM)

Principle

Tower defence were you defend Pangolin eggs. You can place towers and traps. You can upgrade it, or delete it, if it's possible ! If you think that times bewteen waves is too long for you, you can pass it with the bottom button.

Credits

Authors : MightyCode and IronPowerTga.

Music by Hydrogene

Capture1.PNG

Capture1.PNG

A difficult play! Capture1.PNG

Ratings

Overall 1454th 3.391⭐ 25🧑‍⚖️
Fun 1209th 3.326⭐ 25🧑‍⚖️
Innovation 2389th 2.478⭐ 25🧑‍⚖️
Theme 1733th 3.413⭐ 25🧑‍⚖️
Graphics 1758th 3.196⭐ 25🧑‍⚖️
Audio 786th 3.432⭐ 24🧑‍⚖️
Humor 1766th 2.316⭐ 21🧑‍⚖️
Mood 1884th 2.975⭐ 22🧑‍⚖️
Given 22🗳️ 18🗨️

Feedback

stevegamer
21. Apr 2020 · 11:30 UTC
I will just copy and paste my comment from Itch.io.
Really cool game, I would play it through if there were more levels and turrets.That's what I expect in the future version if it exists. I would love the turrets to have some progress bars showing their reloading progress. I would also play a mode were the enemies can destroy your turrets, or you can send your units to the enemies' base.
Timo Strating
21. Apr 2020 · 15:37 UTC
Nice game worked great on linux. The icons in the buttons could have been a little bit more clean. for most buttons it was not directly clear what they would do until you already have pressed them once
TateTate
21. Apr 2020 · 15:51 UTC
Love pangolins and love tower defence games, and this one was decently fun for me. That being said, there seem to be a few significant problems.

There doesn't seem to be a reason to buy anything other than the basic rocket turret until you get to the point that you have to place them so far back that they're not in range, since nothing else does enough damage to make up for its cost. Mines should do a lot more damage, since they're one time use. The high caliber turret fires so slowly that it only ends up being half as effective as the basic rocket while costing twice the price.

I think it would be better in level 2 if the first few waves alternated which side they were on. It may be a little annoying for someone who's new to tower defence to place everything on one side, only to find there was a second side, but since it's early in the level, this wouldn't be too frustrating, as they could quickly try again without losing much progress.

The sides seem to be uneven on level 2, which isn't too much of a problem, except that one side definitely ends up with a lot less turret space than the other. Uneven terrain mixes things up, but take care not to let this make one side weaker without making the parts of the waves that go to that side weaker as well.

Doing as much damage as I think was possible, it was still impossible to destroy the enemies on waves 25 and 26 of level 2. It would be very unfortunate for a player to have lost 2 eggs a lot earlier, and get to the end only to end up losing arbitrarily. Moreover, I think going from introducing that tanky of an enemy to having two of them show up (with the sides being uneven) is not really fun. It would've been more fun if one side got the tanky enemy, while the other side got just a huge hoarde of enemies.
🎤 MightyCode
21. Apr 2020 · 17:41 UTC
Thank you for you message, we take note of everything you said.

@tatetate After many tries I did it, level 2 without damage ;-)

![Capture2.PNG](///raw/32e/81/z/31cab.png)
WFMG
21. Apr 2020 · 18:58 UTC
It's a well-made tower defence game, but it's a bit long-winded for an LD game. It's not the most innovative thing in the world, but I think you might have a commercial hit if you work on this some more.
JAsonsumm1
21. Apr 2020 · 19:34 UTC
The extensive comments above basically articulate my feelings. Good UI stuff. Nice job though :)
YouBeStrong
22. Apr 2020 · 18:36 UTC
I hadn't played a TD in while so I thoroughly misplaced my towers on my first try haha. As mentioned, I think the longer comment gives a good and extensive on how I felt about certain aspects of the game. Still, I had fun with it! Good job on your submission!
Bailey
22. Apr 2020 · 23:35 UTC
fan of tower defence games so not surprised i found this fun, the ability to rush waves was a nice time saver and the music was great.
Ironpower
23. Apr 2020 · 10:07 UTC
@youbestrong @bailey Thank you very much :)
Guntainment
23. Apr 2020 · 11:04 UTC
Cool tower defence game.
It's a fun game and I like the music.
I think it would be a great idea if you could make the enemy types visual more differently.
Overall great job.
Ironpower
23. Apr 2020 · 11:58 UTC
@guntainment thank you very much
Ommadawn
23. Apr 2020 · 13:26 UTC
Good turret defense, I liked the way you can put traps to save your life in extremis ^^
Havok06
23. Apr 2020 · 13:42 UTC
The game is very well polished and plays perfectly. Very nice job on making a well functionning tower defense!
Vivoubos
23. Apr 2020 · 18:59 UTC
Nice turret defense! I have finish lvl1, but the level 2 is hard x)

Nice music!
pixnpickstudio
24. Apr 2020 · 16:16 UTC
Very nice entry! Pros: General ambiance, Audio, this is the first tower defense I know how to play(very good in UX), Cons, come graphics (I think more in first menu) looks more like placeholder. I had a good time. Thank you!
SamuelDeboni
26. Apr 2020 · 00:08 UTC
Very good entry in general, good graphics and music, and the game is very well polished.
fullmetal_automaton
26. Apr 2020 · 00:13 UTC
Very nice! I always love tower defense games, and this is an impressive entry.
ROBOWARRIOR1982
28. Apr 2020 · 16:35 UTC
Nice tower defense.Maybe a bit slow to unlock the new units for a gamejam game, but realisation is good and it works well. Good job !
marbles
29. Apr 2020 · 09:21 UTC
very clean looking graphics
terry
01. May 2020 · 07:53 UTC
Yay, a tower defence game! :smile:

This is really well done for a jam timescale. I can see from the UI that there were plans for more towers and probably more levels, but it feels pretty complete as is.
Ironpower
01. May 2020 · 11:42 UTC
@terry Thank you very much
ryzy27
02. May 2020 · 10:33 UTC
Nice, tower defense game! Love that!

I had a lot fun fun playing it, even though I did not realize that you could upgrade towers until the end :D

Art looks great, music add this militaristic vibe.

Great entry! Cheers!
kantal
09. May 2020 · 09:27 UTC
Interesting concept.
marcmagus
10. May 2020 · 19:34 UTC
Thanks for bringing your game by my stream to check out! I ended up playing it out of the queue when you weren't around. If you'd like to watch, the highlight is at https://www.twitch.tv/videos/617113694