{"author_link":"\/author\/jishenaz\/","author_name":"Jishenaz","author_uid":"26581","comments":[{"author_name":"Nega Drive","author_uid":"26098","time":"Dec 15, 2015 @ 3:20am","epoch":1450149300,"text":"Very cool, love the polished presentation and the risk\/reward style of the gameplay. Simple but effective."},{"author_name":"Dokthar","author_uid":"44265","time":"Dec 15, 2015 @ 9:55pm","epoch":1450216200,"text":"nice"},{"author_name":"jdoughty","author_uid":"62884","time":"Dec 15, 2015 @ 9:56pm","epoch":1450216260,"text":"Liked the simple gameplay. The music and visuals tied together very nicely! I didn't feel like I found the 'fun' per say, but I think it scratched the 'If i keep playing this I'll get better' itch that makes me want to keep on playing."},{"author_name":"agilejoshua","author_uid":"39858","time":"Dec 15, 2015 @ 9:57pm","epoch":1450216320,"text":"Simple design that works - nice."},{"author_name":"bazkur98","author_uid":"63572","time":"Dec 15, 2015 @ 10:00pm","epoch":1450216500,"text":"Hey, not bad.  Very simple but good."},{"author_name":"pjimmy","author_uid":"40339","time":"Dec 15, 2015 @ 10:02pm","epoch":1450216620,"text":"awesome, clever use of physics, fun and creative, good job :)"},{"author_name":"LastResortGames","author_uid":"5040","time":"Dec 15, 2015 @ 10:05pm","epoch":1450216800,"text":"Had a bit of trouble figuring out how enemies react to the size of the core. But otherwise I like the concept."},{"author_name":"CaptainRed_","author_uid":"65653","time":"Dec 15, 2015 @ 10:08pm","epoch":1450216980,"text":"very cool game, looks very nice"},{"author_name":"local306","author_uid":"55445","time":"Dec 15, 2015 @ 10:09pm","epoch":1450217040,"text":"What a neat idea! I found you could get pretty far just leaving the scale at max AKA max rotational speed. With a bit of logic, you could have the AI out smart that tactic. Pretty impressive nonetheless"},{"author_name":"Imagos Softworks","author_uid":"64799","time":"Dec 15, 2015 @ 10:15pm","epoch":1450217400,"text":"Awesome! Imagos's own Vanessa has taken to calling this &quot;the birth control game&quot; while Imagos's own Don has invented the term &quot;scrabbin' points&quot; to describe the act of getting points by evading the daggar triangles of doom.\r<br\/>\r<br\/>Awesome entry, and awesome use of the two button theme!\r<br\/>\r<br\/>Also, wicked music!"},{"author_name":"Zulgot","author_uid":"60176","time":"Dec 15, 2015 @ 10:45pm","epoch":1450219200,"text":"Wow simple but very fun game :)"},{"author_name":"uthamon","author_uid":"55697","time":"Dec 15, 2015 @ 10:48pm","epoch":1450219380,"text":"Nice and original use of the theme."},{"author_name":"Kuality Games","author_uid":"46151","time":"Dec 16, 2015 @ 9:16pm","epoch":1450300260,"text":"I really like the font and artstyle you're using, looks polished and it's fun to play."},{"author_name":"Kakureta","author_uid":"50287","time":"Dec 16, 2015 @ 10:36pm","epoch":1450305060,"text":"Creative and simple, yet still a solid entry. Nice job"},{"author_name":"Sink","author_uid":"26274","time":"Dec 16, 2015 @ 11:09pm","epoch":1450307040,"text":"Interesting gameplay premise! I had a nice time with it and think this was a cool and unique idea"},{"author_name":"Coomzy","author_uid":"45176","time":"Dec 17, 2015 @ 10:29pm","epoch":1450391040,"text":"Cool game, but I didn't really feel like there was much I could actually do to stop them, because by the time I could see them, it was too late."},{"author_name":"Flygamer101","author_uid":"48756","time":"Dec 18, 2015 @ 2:43pm","epoch":1450449480,"text":"Very nice simple game. Polished as well. Also, I liked the graphics style."},{"author_name":"TheMeorch","author_uid":"44776","time":"Dec 19, 2015 @ 4:46am","epoch":1450500060,"text":"This is absolutely fantastic. One of the best game's I've played this jam. You've got a unique, simple mechanic that has a surprising amount of depth -- changing size to dodge enemies, trading greater spin speed at the risk of having an enemy touch your larger size, timing the spinning to hit enemies. Really awesome, with an impressive degree of mastery possible.\r<br\/>\r<br\/>I hope you keep working on this -- maybe adding new enemies, ways to regain health, etc. Great job!"},{"author_name":"Stending","author_uid":"25361","time":"Dec 29, 2015 @ 12:11am","epoch":1451347560,"text":"A nice game ! Not as easy as it looks !"},{"author_name":"terry90","author_uid":"14929","time":"Dec 30, 2015 @ 10:22am","epoch":1451470620,"text":"Fun little game. Super simple but fun"},{"author_name":"Kerdelos","author_uid":"30088","time":"Jan 1, 2016 @ 4:27pm","epoch":1451665320,"text":"The graphics are simple but neat and the idea is cool and the game respond well. But I feel the game is a bit too random and that since i can't predict the ennemies trajectory, it's a bit hard to adapt my size."},{"author_name":"dregamr","author_uid":"57743","time":"Jan 2, 2016 @ 11:17am","epoch":1451733120,"text":"Very interesting game. Nice job!"},{"author_name":"SinclairStrange","author_uid":"44332","time":"Jan 2, 2016 @ 11:54pm","epoch":1451778540,"text":"Very fun, I had a great time trying to beat my high score which is a great hook. Found it a nice simple little game to play! Great stuff!"}],"images":["ld34\/26581-c968babd3b1d80e05295df980a6aeac3.jpg","ld34\/26581-c203dcad125ca66c16e0841632258160.jpg","ld34\/26581-08728027594f411293601e85ca9c7dd1.jpg","ld34\/26581-d4f4ba9e1237dd96812fec989362097f.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/gyra\/114091","text":"Web (Game Jolt)"},{"url":"http:\/\/jishenaz.itch.io\/gyra","text":"Web &amp; Android APK (itch.io)"},{"url":"https:\/\/github.com\/JISyed\/GyraTheGame\/releases\/download\/v1.0\/GyraForWindows.zip","text":"Windows"},{"url":"https:\/\/github.com\/JISyed\/GyraTheGame\/releases\/download\/v1.0\/GyraForMac.zip","text":"OS X"},{"url":"https:\/\/github.com\/JISyed\/GyraTheGame\/releases\/download\/v1.0\/GyraForLinux.zip","text":"Linux"}],"metadata":{"g_key":"5708","g_author":"26581","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"5764","g_title":"Gyra","g_status":"UCHK1","g_place":"231","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26581-shot0-1450147402.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26581-shot1-1450203917.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26581-shot2-1450203918.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26581-shot3-1450147402.png-eq-900-500.jpg"],"text":"Gyra is a game about defending your energy core from enemies.\r\n\r\nPress Up (or W) to grow the core. The core spins faster if you grow it more, but also makes it more vulnerable to enemies. More points are awarded if the core is larger.\r\n\r\nPress Down (or S) to shrink the core.\r\n\r\nPress Escape to go back or quit the game.\r\n\r\n------------------------\r\nThe web version was exported with Unity 5.2 HTML5 exporter. If something isn't working there, I highly recommend that you try out a desktop version of the game.\r\n\r\n------------------------\r\nMade by Jishenaz\r\nTwitter: @Jishenaz\r\n\r\nUsing font \"desonanz\" by Aleksandar Nikov\r\nhttps:\/\/www.behance.net\/gallery\/22837299\/desonanz-free-font\r\n\r\nUsing music \"Start To Grow (cdk Mix)\" by cdk (C) 2013\r\nLicensed under a Creative Commons Attribution (3.0) license\r\nhttp:\/\/ccmixter.org\/files\/cdk\/43815\r\n\r\n------------------------\r\nPlease tell me what you think :)\r\n\r\nSource code at:\r\nhttps:\/\/github.com\/JISyed\/GyraTheGame\r\n------------------------","title":"Gyra"}