For-Ever by freso

[raw]
made by freso for Ludum Dare 47 (JAM)

ingame.png The program has started.

You are a local bug in the for-loop scope.

Make sure the loop doesn't end, or YOU will end.

Find the holy while(true) loop and live forever!

(As a bonus if you read this long, press 'n' if you get stuck to skip to next level)

Ratings

Overall 819th 3.484⭐ 34🧑‍⚖️
Fun 1149th 3.047⭐ 34🧑‍⚖️
Innovation 444th 3.661⭐ 33🧑‍⚖️
Theme 139th 4.219⭐ 34🧑‍⚖️
Graphics 665th 3.719⭐ 34🧑‍⚖️
Audio 490th 3.531⭐ 34🧑‍⚖️
Humor 526th 3.054⭐ 30🧑‍⚖️
Mood 807th 3.393⭐ 30🧑‍⚖️
Given 31🗳️ 37🗨️

Feedback

floboc
05. Oct 2020 · 23:18 UTC
Very nice concept, and well executed, I like it!
Macmist
06. Oct 2020 · 16:43 UTC
Love the idea, graphics are neat, gameplay is smooth, music is on point with the game, very well done!
And it's actually not that easy
SinusQuell
06. Oct 2020 · 16:48 UTC
I like how everything comes together here. Sound, Visuals, Gameplay. This is a Good one :)
Jesús González
06. Oct 2020 · 16:49 UTC
I really the concept, atmosphere, music and gameplay. Except for it taking you back when losing and making it harder each time by accelerating the enemy, that only made it punishing and frustrating. Still, 4/5.
Feraligatr
06. Oct 2020 · 16:49 UTC
Nice implementation of a loop and a well thought concept. Graphics are good and represent the concept well
Loig
06. Oct 2020 · 16:51 UTC
Nice graphics and nice game idea. Not easy indeed.
Wevel
06. Oct 2020 · 16:51 UTC
Love the idea, it's a really cool take on the theme. I felt that some of the movement was a bit fast, and also there was a jump on the second level which I got a bit stuck on.
HungryCatGames
06. Oct 2020 · 16:54 UTC
Nicely done! Including the programming twist for the mechanic adds a nice touch.
ditam
06. Oct 2020 · 16:55 UTC
Lovely game! I was initially afraid of seeing all these programming themed games, but this one shows that the theme (even taken literally) does not have to be a gimmick, it can be the foundation for a solid puzzle-platformer, congrats!

And thanks for including a HTML5 badge in the cover image. It's a small touch, but I'm hunting for these games every jam, and the website does not help in finding them. (Also, it reminded me that I didn't properly set a cover image for my game, eh.)
Quinn_Patrick
06. Oct 2020 · 16:56 UTC
The concept, visuals, and audio are all solid, so good job there. I was quite bothered by the platforming. I found myself getting caught on walls a lot, and as far as I could tell the big jump on the second level was impossible. Also, once when I died, after respawning I landed on top of the >3 block which left me unable to move.
NotSoEpicGames
06. Oct 2020 · 16:57 UTC
A brilliant idea for a concept, and the for-loop mechanics were very well executed. However, I felt that the platformer physics were a bit slippery and too tight (a bit more air time maybe?). Also, with all the interesting new mechanics you made, there was little explanation. It felt a bit frustrating on the second level when I just couldn't make the jump. And then I assumed the red square was damaging because when I tried to collect it, I hit the spike. Having said that, it was a clean game with good graphics and a very innovative take on the theme, I personally didn't think anyone would pull off for-loops for their game, but you did! 4 stars innovation, 4.5 stars theme
grenk
06. Oct 2020 · 16:58 UTC
I like the core concept. The visuals and sound are pretty good. My biggest issue was with the progress loss. Having 2 mechanics that cause the player to replay levels (hitting a spike, as well as the full reset of the loop completing) seemed like too much to me. Pair that with the increase in loop speed after getting sent back a stage, and I ran out of patience really quickly.
mr forty two
06. Oct 2020 · 16:58 UTC
Great game! The graphics are awesome, and the idea is cool. Its very tough though, so I didn't get past level 3. Being sent back to the previous level is quite harsh, and the speeding up means after a certain point it is basically impossible.
Dampfwaltze
07. Oct 2020 · 14:27 UTC
Really great Idea! But Charactermovement was sometimes a bit bad.
RGilPT
07. Oct 2020 · 14:41 UTC
I like very much the game, the controls are a bit difficult. But I enjoyed the graphics and the idea was very original!
zeu31
07. Oct 2020 · 19:08 UTC
I really like the concept. But, like the others said, it is a little too punitive. If the punishment were smaller, each individual level could be harder.
Slavi
07. Oct 2020 · 19:20 UTC
Nice game, but cant pass level 3. I slipped every type on the block and fell on spikes... :c
But great !
07. Oct 2020 · 22:07 UTC
I have to agree with others that the character movement could have been better. The idea is superb, and even though I'm sure program loops were in many minds, you have succeeded in turning that thought into a viable game.
MohamedSaid
08. Oct 2020 · 19:20 UTC
good idea.
good mechanics.
just need some polishing and in game instructions.
nice work.
🎤 freso
09. Oct 2020 · 07:49 UTC
Thanks all for your feedback. We hoped it was self-explainatory, but I guess we should have had a description of the pickups/enemies in the start scene. Very true.

PS. There are 4 levels. Hit 'n' to skip a level if it's too hard. ;)
FlorianDuf
09. Oct 2020 · 08:29 UTC
The game is very nice.
1. The concept very cool and it's respect the theme !
2. They are a lot of level and they are interesting.

I found the game a little hard to understand. But it's a normal problem for a Jam (and I am not a good gamer). It's very hard to balance the game and the cheat 'n' key is usefull to explore your game :)
I take pleasure to try again and again. This is the most import thing for a video game. Congrats
DesertMaw
09. Oct 2020 · 09:47 UTC
This was actually fun to play. Really enjoyed it.
I love the connection you made to programming and the theme, well done.

Funnily I came across this game because we did something similar (Story like). Keep it up :)
Daniel C
10. Oct 2020 · 18:06 UTC
Quite a fun game, loved the programming loop theme ^^ it was quite difficult with the character movement sometimes, but overall I liked it, great work :)
Turkey
14. Oct 2020 · 13:48 UTC
Cool concept! The movement was a little slow imo though.
blobo
14. Oct 2020 · 18:07 UTC
I think the blue dot sped up way too much near the end of the game. I really like the difficulty, but it became a bit much. Overall, the idea is brilliant, and I love your take on the theme! the little zip sound effects were amazing too! Great job all around!
Jesús González
24. Oct 2020 · 20:00 UTC
The HTML5 badge in the game thumbnail is brilliant ;)