Look After Larry by Untitled Studios

[raw]
made by Untitled Studios for Ludum Dare 46 (COMPO)

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:fish: Your Uncle is gone on a skiing trip and has left you in charge of Larry, his prized goldfish. It's your job to keep Larry alive and safe, no matter what situation he gets himself into. Please comment what level you got to! (: :fish:

:blowfish: How to play :blowfish: Strategically place Larry and a variety of defensive parts to keep Larry safe.

🎮 Controls 🎮 Left Click - Place R - Restart Level

:camera: Screenshots :camera: Cap1.PNG Cap2.PNG cap3.PNG

:gear: Changelog :gear: V2 - Removed Dev Cheat

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Ratings

Overall 91th 3.955⭐ 24🧑‍⚖️
Fun 39th 4.114⭐ 24🧑‍⚖️
Innovation 142th 3.864⭐ 24🧑‍⚖️
Theme 192th 4.023⭐ 24🧑‍⚖️
Graphics 594th 3.341⭐ 24🧑‍⚖️
Audio 39th 4.023⭐ 24🧑‍⚖️
Humor 55th 3.909⭐ 24🧑‍⚖️
Mood 404th 3.357⭐ 23🧑‍⚖️
Given 28🗳️ 29🗨️

Feedback

mehrdadsh
20. Apr 2020 · 13:31 UTC
it was fun
N.O. Games
20. Apr 2020 · 13:45 UTC
NOOOOOOO LARRYYYYYYYYYYYY!!!
JonathanJoseph
20. Apr 2020 · 13:46 UTC
Cool game fun Challenging. i enjoyed playing it alot
DeadWormy
20. Apr 2020 · 13:47 UTC
thats fun
M8rix
20. Apr 2020 · 13:54 UTC
A really cool puzzle concept which required plenty of thought. Executed really well, however if something I'd say a thorough tutorial of some kind would be great. Gj!
topbraj
20. Apr 2020 · 13:57 UTC
Loved the sound effects when Larry was utterly destroyed (sorry Larry). Too hard for me though, guess I'm not much of a thinker... :'(
jk5000
20. Apr 2020 · 14:00 UTC
A very fun little game idea, and I like both the music and graphics. I would have liked the levels to be a bit more polished, because for now the solutions seems a bit random. Overall is this a jam game. Well done.
Saviqq
20. Apr 2020 · 14:27 UTC
Nice game, I had fun messing with, it may have potential if you gonna continue working on it, here are some of my notes:

**What I liked**
- very cool mechanics and overall idea for the game
- in spirit of Ludum Dare theme
- nice design of levels

**What could be improved**
- physics behave funny sometimes, there are few cases where it can be improved
- more levels and new mechanics

Overall very nice for 48 hours of work! :smile:
UberRix
20. Apr 2020 · 15:57 UTC
Great Game. Thought that it got way better near the end, and the last two levels were super hard and a great end to the "tutorial" for all of the mechanics introduced in the earlier levels.
ETdoFresh
20. Apr 2020 · 20:30 UTC
I saved Larry! Thanks for the great entry!
![Untitled.png](///raw/296/f1/z/2e2d6.png)
Kazz96
22. Apr 2020 · 20:30 UTC
Very fun game ! And 10/10 sound effects xD
Alex Karev
22. Apr 2020 · 21:44 UTC
It's so cute and funny. Sound effects are hilarious! I really enjoyed playing it. Great concept by the way
Horbee
23. Apr 2020 · 08:17 UTC
This is a really nice game in just 48 hours! Sound effects are cool :D
Super gameplay and usage of physics. Nice job!
🎤 Untitled Studios
23. Apr 2020 · 12:40 UTC
@horbee i actually ended up making it in 24 hours lmao - I wasted the entire first day working on a failed prototype about keeping an ai on a spaceship alive. Thanks for the rating!

@etdofresh i am so honored that you took the time to finish my game (: tysm for playing!

@kazz96 @alex-karev thanks! I’m quite proud of the sound effects, to be honest. I had great fun making them haha

@saviqq thank you so much for the rating! I’m currently working on a post-jam version of with bonus coins, connectors, electricity, and a whole bunch ton of levels.

@jk5000 i appreciate the rating and honest suggestion! I’ve gotten similar feedback when play testing the game with family, especially about the “big suck” and “fish sticks” levels. I’m trying to smooth out those level design issues in the post-jam version, but we’ll see

@topbraj Glad you enjoyed the sound, at least! (:

@m8rix thanks! I’ll be sure to put in a tutorial in the post-jam version (:

@mehrdadsh @deadwormy @jonathanjoseph thanks!!

@n-o-games (:
silkworm_sweatshop
25. Apr 2020 · 15:37 UTC
That was fun! I like these kinds of physics games. Pretty healthy amount of levels and content, just right for a jam I'd say. Really intuitive too, I never felt I didn't understand a mechanic after seeing it once. Good stuff!
appix
25. Apr 2020 · 16:52 UTC
Very interesting puzzle game! Sound and gameplay are really nice.
Zachary Shah
28. Apr 2020 · 13:22 UTC
gameplay is so smooth, and the amount of levels is astonishing. This game has so much replayability as there is almost an endless amount of solutions to each level. The rate at which new content and mechanics are introduced is well paced. Something to improve would definitely be the graphics. While the art style is cute, some nicer sprites would push the game the extra mile. Over all, great entry!
AdamWatters
28. Apr 2020 · 13:44 UTC
It reminds me of a few mobile games I've played in the past. I liked the way enw mechanics were introduced. Also the amount of levels and mechanics is surprisingly big for a game made in 48 hours. The level design could be improved somewhat, most of the time I could get past by just placing blocks randomly.
Minusc
28. Apr 2020 · 13:56 UTC
Idea is really nice, game is fun and fastly enjoyable. I like how you didn't just keep your concept too simple, and had a few mechanics (like black hole) to recreate more fun. Game looks nice, and I didn't come across any bug at all. Really nice job !
TrogoQ
28. Apr 2020 · 21:10 UTC
Great game. I really liked the music and the physics. I found the level with 15 zappers flying down from the ceiling a bit too challenging. Other than that, this is really impressive.
eduardogacn
29. Apr 2020 · 01:00 UTC
great game, very interesting puzzles