Pixel Nations by purenickery
Pixel Nations is a randomly generated turn-based strategy game where you control a budding nation amidst a slew of moderately developed countries. Noting their distinct weaknesses, you've decided to take over the whole world as your own. Grow from a small little capital city to encompass the whole globe!
-Right click to scroll around the map (or use WASD if you want to break just using the 2 mouse buttons ;) )
World Sizes
----------------
-Small (recommended, quick loading time, quicker play time)
-Medium (a little bit longer to load and play)
-Huge (not recommended, takes a very long time to load initially and in-between turns. It is pretty cool though)
Buildings
----------------
Place a building down when you have the money and resources to buy it. Then, get a laborer over there to finish it off. The laborer must have all of his moves left in order to Construct it though.
-Geostation: use this to study the area for resources. Areas with a lot of iron will show up red.
-Mine: mines up the iron under the ground for you to use. Place these where a geostation shows a red spot.
-Barracks: produces good units for you to destroy your enemies. You need iron to build one though.
Units
----------------
You begin the game with 2 grunts, a laborer, and a scout
-Scout: can move very quickly but cannot attack or defend
-Grunt: the very basic combat unit
-Laborer: use to build roads (let you move faster), build farms (gives you good to support your army), and to construct buildings
-Brute: better attack unit from a barracks
-Militia: better defensive unit
Move onto an enemies town in order to destroy it. Try to cover at least 70% of the total land area!
Made with LibGDX, MSPaint, and FruityLoops.
If you want to follow any of my other adventures, just hit me up on Twitter! (@purenickery)
-Right click to scroll around the map (or use WASD if you want to break just using the 2 mouse buttons ;) )
World Sizes
----------------
-Small (recommended, quick loading time, quicker play time)
-Medium (a little bit longer to load and play)
-Huge (not recommended, takes a very long time to load initially and in-between turns. It is pretty cool though)
Buildings
----------------
Place a building down when you have the money and resources to buy it. Then, get a laborer over there to finish it off. The laborer must have all of his moves left in order to Construct it though.
-Geostation: use this to study the area for resources. Areas with a lot of iron will show up red.
-Mine: mines up the iron under the ground for you to use. Place these where a geostation shows a red spot.
-Barracks: produces good units for you to destroy your enemies. You need iron to build one though.
Units
----------------
You begin the game with 2 grunts, a laborer, and a scout
-Scout: can move very quickly but cannot attack or defend
-Grunt: the very basic combat unit
-Laborer: use to build roads (let you move faster), build farms (gives you good to support your army), and to construct buildings
-Brute: better attack unit from a barracks
-Militia: better defensive unit
Move onto an enemies town in order to destroy it. Try to cover at least 70% of the total land area!
Made with LibGDX, MSPaint, and FruityLoops.
If you want to follow any of my other adventures, just hit me up on Twitter! (@purenickery)
Ratings
| Coolness | 50% | 3 |
| Overall | 4.04 | 40 |
| Audio | 3.92 | 43 |
| Fun | 3.60 | 184 |
| Graphics | 3.85 | 147 |
| Humor | 2.42 | 454 |
| Innovation | 3.76 | 131 |
| Mood | 3.70 | 102 |
| Theme | 3.80 | 428 |
-Good music, nice and relaxing
-Good looking game
-Very impressive to have made in only 48 hours.
Cons:
-It takes a long while before I sort of understood what to do
-I dislike have to control each and every one of the 'people' individually.
-It crashed when I tried to build a barracks
Didn't really understand the game though, maybe that's just me but I didn't know what the red outlines and blue outlines meant.
Also I got a crash very often when trying to build. I think it was if I select 'build' then the building, then move the green square into the darkness.
Impressed you created so much though.