Aliens vs Ancient Indians by paruthidotexe
Ancient Indian civilization is so advanced in science, medicine, maths and even space travel.
Ancient Indians have fought them equally when Aliens attacked a city in India. Now that city is submerged under sea.
You use with this ancient technology to fight incoming Aliens.
Help:
~~~~~
Vimana = Ancient Flying Vehicle of India
Arrow Keys or WSAD : Movement
Space or K : Shooting
Destroy all the Aliens to save the Earth.
Note: Tried webgl unity build, have some issues but full screen version working fine in browsers
Ancient Indians have fought them equally when Aliens attacked a city in India. Now that city is submerged under sea.
You use with this ancient technology to fight incoming Aliens.
Help:
~~~~~
Vimana = Ancient Flying Vehicle of India
Arrow Keys or WSAD : Movement
Space or K : Shooting
Destroy all the Aliens to save the Earth.
Note: Tried webgl unity build, have some issues but full screen version working fine in browsers
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
I found it a bit difficult to aim correctly when I was on the side of the screen, because of the perspective.
I had fun, survived 10 waves, well done !
Good arcade gameplay and it was fun to play. My biggest complaint is the web version is cut off and you can't see the numbers too well. Gameplay wise there is no point in moving up and down, I would have liked the ship to just autofire and you do not get punished for letting ships escape. I would have given point for every ship destroyed and then taken 1 away for every escaped one.
Would love for you to check mine out too!! :D
@steph88 thanks for intro to the site
@VitasaMode thanks nice idea, i will test that type of firing
@nervous.composers This naming is from Indian languages "Tamil" and "Sanskrit"
@Culpo even planned for boss ship, but no time.. any how i am working the game, will update in itch.io
@Kirstine @Thirzen being programing is my primary skill, getting credit for art is feel of thrills.. yep i am learning to do 2d/3d art for my indie game.
@xesenix thanks, i am trying to do rebuild with some proper screen sizes.
I would have liked the theme to fit the mechanics a bit more. And maybe you could add a small cooldown between shots as I can sweep through the first waves just by moving left and right and mashing the spacebar.
Sadly no "Auto-fire" ;)
Congratulations!
On the up side, the '3D game with gameplay on a 2D plane' system reminded me of Sylpheed on Mega-CD.
my game UI got top from the screen, so i cant se my score/lives/anything :(
The gameplay is easy but there is some addictive notes, so good job with it
But after 10~12 wave ai am got bored, nothing changes happens?
anyway, good game. good luck to you with your project!