Loopy Flight by Macmist
Welcome to Loopy Flight.
A simple scrolling game where you try to control an airplane that just can't stop spinning.
And for some reason you have to eat clouds and avoid birds. Who knows?
Featuring: - graphics stolen everywhere - awesomely poor animations - sound effects googled with care - the soundtrack of absolute silence - particles effects from outer space - way too much sarcasm - LOOPS - LOOPS - LOOPS - LO... yeah you got this
It is my first time participating in a jam, and the first time I used godot engine as well. I was not expecting to have something playable and knew I did not have a lot of time as it was overlapping with a lot of other life stuff, so I kept it simple. But I really enjoyed the process and I'm happy to have something that's playable, with even some menuing, animations and particle effects. I really enjoyed doing this and learnt a lot in a really short time, I already look forward to the next. My only regret is I did not have time to do some soundtrack for it, but I'll have it next time. Anyway, hope you'll like it!
| Youtube | https://macmist.itch.io/loopy-flight |
| Youtube | https://macmist.itch.io/loopy-flight-post-jam |
| Original URL | https://ldjam.com/events/ludum-dare/47/loopy-flight |
Ratings
| Overall | 1545th | 2.783⭐ | 62🧑⚖️ |
| Fun | 1322th | 2.842⭐ | 62🧑⚖️ |
| Innovation | 1375th | 2.746⭐ | 61🧑⚖️ |
| Theme | 431th | 3.933⭐ | 62🧑⚖️ |
| Humor | 347th | 3.414⭐ | 60🧑⚖️ |
| Mood | 1437th | 2.563⭐ | 58🧑⚖️ |
| Given | 66🗳️ | 94🗨️ |
Altough I found the game very hard and a bit nauseating.
Also: Welcome to LD, btw :D
@primalshadow thanks for the feedback, score based on distance would make sense that's true. The initial idea was to have the possiblity to shoot the birds for more points, and to add some power ups and special clouds, but I did not have enough time to get to it
Would've loved some music/sfx and some of the UI graphics could've been crisper, but this was a great entry, especially considering your limited time and experience with the engine. :thumbsup:
but otherwise a funny game
Gameplay could use some more variety though :P
It got quite easy after 2-3 attempts
But I guess it's fair, since it's a jam game and all.
Well done completing this game!
I really enjoyed humor in the intro. And the stolen graphics are pretty well-stolen :wink: (you should not steal graphics, by the way, you'll make designers cry! :cry: :crying_cat_face: See?). It is indeed a shame that you had no time to carefully steal some music - that would add some energy to the gameplay. Without it, I just had to play myself some Powerwolf on my own.
Okay, joking aside, almost - it is a nice and unique take on the theme. On my first try I got a respectable score of 1 before I gracefully blew up. I did successively better on next tries. Turns out, clouds taste like frozen yogurt.
1 HP seems a bit unforgiving to me - would be nice to be allowed one simple mistake of crushing headlong into a bird. We all do it sometimes ;). It got hard for me to look at my constantly looping flyboy after a time - I mean, it felt progressively more tyring on the eyes. But that may be just me (I have astigmatism, maybe connected to that?).
It's a fun little game and definitely a funny one. I saw in your blogpost that you plan on working on it further - so, all the power to you :smile:!
Thanks, glad you liked the graphics! Don't worry when I say stolen, it's just that I did not do them myself so I took them online but I made sure they were free to use and share, at least to the best of my knowledge. I wanted to do the music as I do music composition from time to time (and that actually was my first motivation to enter the jam, weirdly), but yeah making the game took all the time I had. It will come soon though, and powerwolf seems a nice choice for the game!
I did not think of having a life system actually but that's a very good idea, you're very right! And as I was planning to add more variety to the game like power ups and shooting, it will be fitting to have more than one chance before dying before dying horribly! Thanks for the suggestion this will definitely be added!
As for the last part you are also right, it becomes hard to follow with time. I guess it's because the backgrounds are moving too fast and have too many colors that can divert the attention, and the loop animation might be too fast as well, all of that is building toward that feeling. I'm trying to work on that as well and I do think this might be the most complicated part as it will need a lot of testing and adjusting
And yeah, I got that stealing the graphics was a joke - just wanted to follow up with a joke of my own :grin: . It's sometimes hard to convey intention in text, emotes help but not always. Those who actually steal the graphics don't usually advertise it so much :laughing: