STAMP! by Lucien Catonnet

[raw]
made by Lucien Catonnet for Ludum Dare 47 (JAM)

stampstampstamp.gif

A game about stamping packages until you bore to death.
Beware! your boss is watching you, you don't want to make him angry.

Or do you?

Don't forget to share your score!

/TEAM

  • Lucien Catonnet https://twitter.com/LucienCatonnet
  • Marjolaine Paz https://twitter.com/Linheha

/POTICO

Other games made for this jam by members of the Potico: - fractman by @niarkou and @samh - Loopy Particle Simutator by @nusan - Floody Loops by @alixmi, @diffty, @florian-piette and tomalego

//♥ ​Made with Raccoon, our WIP open source Fantasy Console ♥​//

stomp2.gif

Ratings

Overall 285th 3.905⭐ 23🧑‍⚖️
Fun 160th 3.976⭐ 23🧑‍⚖️
Innovation 402th 3.69⭐ 23🧑‍⚖️
Theme 376th 3.976⭐ 23🧑‍⚖️
Graphics 261th 4.167⭐ 23🧑‍⚖️
Audio 501th 3.5⭐ 22🧑‍⚖️
Humor 41th 4.262⭐ 23🧑‍⚖️
Mood 223th 3.952⭐ 23🧑‍⚖️
Given 19🗳️ 16🗨️

Feedback

shubart
06. Oct 2020 · 09:16 UTC
Good job ! Nice graphisms !
JagsyFox
06. Oct 2020 · 10:04 UTC
Cute lil game
Gilad Bar Ilan
06. Oct 2020 · 10:04 UTC
I really liked the game and the graphics. However, still there is a level where it's almost impossible to pass it I recommend to decrease the speed of packages.
Tefatika
06. Oct 2020 · 10:06 UTC
Should've worked with "stamp" on the keyboard.

Jokes aside, I really liked this one.
Glimmer
06. Oct 2020 · 10:22 UTC
it took me way to long to realise that failing at the stamp task is part of the game.
maxelf
06. Oct 2020 · 12:32 UTC
Loved that they kept saying the "Passable" "Decent" stuff when you smashed the managers with the stamp :D
nusan
06. Oct 2020 · 13:01 UTC
Awesome game, I love the moment you understand the second part. It's short but very polished, perfect for a jam game, very good job!
Niarkou
06. Oct 2020 · 17:58 UTC
Very fun and beautiful. The traveling at the end is perfect.
I really liked to smash managers, as you can imagine. I could get used to this feeling :D
Mood 5/5.
Chocolat-Endive
06. Oct 2020 · 21:18 UTC
That was awesome. "Stamping" the boss and the following feels super... good? Well, I guess, working in factories when I was younger has created some predispostion for liking this game.

The pixel art is really nice.
Lachezar Hubanov
06. Oct 2020 · 22:16 UTC
Was pretty fun, definitely liked the hidden depth of a different kind of game happening after you anger the boss. One bit of feedback, or maybe a question, but the game was completely quiet in the web player? Otherwise, great job :)

Edit: Played it on Win 10, Chrome
🎤 Lucien Catonnet
07. Oct 2020 · 07:31 UTC
@lachezar-hubanov Hey thanks for playing! There should definitely be sound in the game, could you tell us which web browser you were using and under which OS? I know that for Chrome you may need to click on the game and allow sound (because of autoplay policy).
shubart
07. Oct 2020 · 08:53 UTC
This End ...
ping78
13. Oct 2020 · 20:44 UTC
Awesome game. I was surprised by the twist. The feel of the game was great too.
Setting everything on fire was really fun.
ditam
14. Oct 2020 · 09:15 UTC
Ah, you guys definitely deserve more ratings. This is one of the most complete and fun entries I've played this jam, congrats!

The visuals are great, everything works smoothly, and the (spoiler) destruction is very satisfying. Lovely touch with the camera pan at the end!
ded
15. Oct 2020 · 20:53 UTC
Great game, good job! I really like this kind of game-play twist. But I'm not sure what happened at the end... camera just moved to left and end screen was displayed? The red guy was the boss? I was hoping for bigger finale :)

Also change of the music for something more intense/brutal would be perfect for the moment of "transformation"... We made game with similar twist for LD43 and the music makes wonders. https://ldjam.com/events/ludum-dare/43/forgotten-heritage
Pedro Henrique Cesar
17. Oct 2020 · 00:53 UTC
I really liked this one, the ending was nicely done. Although some people complained about the difficulty, I'm a hardcore player so I really enjoyed it hahaha
Keep it going and good luck
bellatrion
17. Oct 2020 · 04:33 UTC
Hey, it just feels like one of my previous jobs, where I couldn't keep up alone with a task planned for 2 to 4 people to work on, haha. It took me some time to figure out I could stamp the boss and leave the room, but once I did, I really liked this ending. Nicely done :)
TheVideoGamester
17. Oct 2020 · 21:25 UTC
The end was unexpected and quite enjoyable. The premise with stamping the packages worked . Aesthetics were solid, love the retro feel to them, and easily readable.