Djinn Alwaqt by JohnDaivisse

In ancient times, you find yourself trapped in the middle of a gigantic desert.
An evil wizard is attempting at your life and wishes to prevent you from getting back home safely.
Use your minions to foil your ennemy's traps and puzzles and reach the magical portal playing with time itself.

Escape the evil wizard trough magical portals.
Use your minions to unlock a safe passage to the end of the level.
Time flows only when you move.


Programming: Nam Mirbeau-Baudin / Yannis de Macedo / Alexis Sainsard
Art: Charles Bouyssou / Mallaurie Le Bihan / Maxime Templé
Game Design: Eloi Fromangé-Gonin / Mark Kadzharov
Producing & Marketing : Audrey Amiable / Jean Dambrine
Compositor / Sound Design : Florent Dappe

Ratings
| Overall | 95th | 4.134⭐ | 43🧑⚖️ |
| Fun | 305th | 3.774⭐ | 44🧑⚖️ |
| Innovation | 179th | 3.939⭐ | 43🧑⚖️ |
| Theme | 35th | 4.413⭐ | 42🧑⚖️ |
| Graphics | 30th | 4.655⭐ | 44🧑⚖️ |
| Audio | 61th | 4.214⭐ | 44🧑⚖️ |
| Mood | 79th | 4.22⭐ | 43🧑⚖️ |
| Given | 30🗳️ | 61🗨️ |
We’ve fixed the « A » key not working on QWERTY keyboards and the game will be updated with this fix within the day
Stay put on itch.io for the dev logs with fixes and small post-jam improvements :)
To improve it, maybe add more way to interact with the world and it will be awesome
i liked how the menu and interface feel polished !
The movement mechanics were kind of annoying. I lost a lot of time trying to move diagonally and crashing into walls
And yeah in fact, implementing keyboard controls was a real challenge with this almost isometric view... We are still figuring this out haha. Stay tuned for updates !
The game is better played with a controller or with the mouse, but I hope that we'll nail this soon enough ! ;)