RAIL LIES by Dazrow
Made for Ludum Dare 47 (Stuck in the loop) https://dazrow.itch.io/raillies
CONTROLS:
WASD - TO MOVE
SPACE - TO INTERACT
Remember! Whatever you choose - keep moving forward. The key to escaping the train loop lies ahead!
The story:
You suddenly wake up on a moving train. How did you end up here? You do not remember.
You see a fairly pleasant old lady sitting before you. Perhaps she can tell you what is going on?
Made for Ludum Dare 47 by Dazrow (Youtube.com/dazrow), VaustXIII (twitch.tv/vaustxiii)
Special thanks to Coviornastene for providing arts and Raging_Mike for support with story, ideas and many more!
| Youtube | https://dazrow.itch.io/raillies |
| Youtube | https://github.com/VaustXIII/LudumDare47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/rail-lies |
Ratings
| Given | 37🗳️ | 5🗨️ |
I haven't managed to finish the game, but I did somehow find myself outside of the train (it just ended with a door to nowhere so I stepped out), and then managed to see the engine but not get inside it. Honestly, I as trying to figure out the logic of the game throughout and didn't manage to understand what strings are being pulled behind the scenes to make this so confusing.
I do think it would have been more enjoyable had you received better clues as to what you're supposed to do. I also encountered a game breaking bug, where the character began floating and was eventually far enough away from the floor to interact with things, and later even too high to pass through the doors.

(not in the intended way probably)
Gameplay wise the choice to only be able to progress if you randomly chose the correct option is messing with player agency. A hint or puzzle or some feedback would be good.
I did not hear any sound, is that a bug?
The circular repeat is a neat concept. :)
As for the hints - I do agree that some UI tips or narration could have helped the player better understand the progression logic. But the again - its that confusing loop you need you outsmart, right? :D
Thanks again everyone!