Can't Control Cage by Shay Cichocki
Do your best to keep Nick Cage's(No relation to the real actor) career alive while balancing your stress, health and productivity! Select tasks to do!

Use different augmentations to help manage your day!
At the end of the day, good ole Cage gets into something that affects your progress

See how long you can last against the UnCaged one!
| Youtube | https://freaky-freaky-tarsier.itch.io/cant-control-cage |
| Original URL | https://ldjam.com/events/ludum-dare/46/cant-control-cage |
Ratings
| Overall | 2369th | 2.813⭐ | 34🧑⚖️ |
| Fun | 2469th | 2.344⭐ | 34🧑⚖️ |
| Innovation | 2225th | 2.688⭐ | 34🧑⚖️ |
| Theme | 1821th | 3.359⭐ | 34🧑⚖️ |
| Graphics | 1094th | 3.719⭐ | 34🧑⚖️ |
| Audio | 1527th | 2.406⭐ | 34🧑⚖️ |
| Humor | 408th | 3.6⭐ | 32🧑⚖️ |
| Mood | 2079th | 2.813⭐ | 34🧑⚖️ |
| Given | 21🗳️ | 40🗨️ |
Maybe some instructions would be nice.
Gotta give it though, the game looks good, and in my opinion Nick pacing around the room was well done.

Lots of potential here.
I think some of the time management stuff could be a bit more clear, maybe some kind of day/night clock to visually represent time instead of "Hour 4". Or an energy/sleep mechanic to limit how many things you can do each day. I very quickly started to see the missions repeating, the soundtrack repeating, and the animations looping. It's hard to create a huge variety of events for a game jam, but it helps if you have some kind of filler actions or delays that spread-out the content.
I also wish that some of the actions had more visual representations. Instead of buttons for "yoga" and "drink", have a yoga mat and a bottle of whiskey, and some simple animations for slamming back shots and doing downward dog. It would also be cool if Nick left the room while he's on a mission.
The overall experience was very short, but the humor was great and it didn't outstay its welcome.