The Daytona 666 by piscythe
Fight wave after wave of demons, sent by Satan to stop your from finishing the race. As time goes on, more difficult enemies will appear, until Satan Himself comes to stop you. Don't worry, even death won't end your suffering, as you just reset to the beginning, to try all over again.
Controls: Left/Right or A/D - Move Space/Ctrl - Shoot
Addendum: This game is a bit tricky. Leave us a note if you actually beat Satan.
Ratings
| Overall | 1289th | 3.148⭐ | 46🧑⚖️ |
| Fun | 717th | 3.409⭐ | 46🧑⚖️ |
| Innovation | 1509th | 2.523⭐ | 46🧑⚖️ |
| Theme | 1639th | 2.244⭐ | 45🧑⚖️ |
| Graphics | 1210th | 3.08⭐ | 46🧑⚖️ |
| Humor | 695th | 2.833⭐ | 44🧑⚖️ |
| Mood | 1011th | 3.198⭐ | 45🧑⚖️ |
| Given | 47🗳️ | 68🗨️ |
resolution.

Try to change that or propose a window screen mode and add sound for shoot and destroy ennemy.
I can just play in a part of the screen like you see on the screenshoot.
I like the graphics and it is a fun shooting racing game.
The effect of the road is nice too.
That's perfect to relax after work on ludum dare !
Good job !
it's really hardcore tho >< made it to the crab guy after few tries.
I miss a high score system and I feel like the hit box and the car could have been smaller ^^"
well done, keep it up!

Please visit my game too and rate it;)https://ldjam.com/events/ludum-dare/47/the-dumb-robot
Would've loved a few more sound effects. The music was great, but was also the thing that was carrying a lot of the mood.
I liked the whole road movement thing, had an awesome retro feel to it, I loved it in the menu, but while in game, it kinda got lost in the background, as I was busy blasting creatures and dodging fireballs.
Good job, and thanks for sharing :-)
However, it lacks connection with the theme.
The graphics and music all gelled nicely with the satanic theme and got me really pumped up to shoot the evil beasts that lie ahead! I like that you implemented the bullet hell screen scrolling in this new way with the car on the road, seems pretty innovative to me.
The gameplay itself was solid, I mostly felt that getting hit was my own fault (I think the ship should have a slightly smaller collision box), and the amount content you fit in already was pretty baffling to say the least. The different enemy types, the multiple bosses (I didn't quite make it to Satan :( died on the road after crab man), and the whole "whatever doesn't kill you makes you stronger" mechanic made it feel like I was progressing through the game and getting rewarded for my efforts.
The only gripe I had was the lack of sound effects, especially for bullet shots and taking damage, but if you had gotten everything into the game within a few days people might think you were inhuman! ^^
Very well done!
~Jack Soulie