POOM POOM TCHI by OctoStudio

[raw]
made by OctoStudio for LD34 (JAM)
​POOM POOM TCHI is a multiplayer plateformer 2D about making your enemy grow to explosion. You need to combine keys on rythm to protect, reload or fire. All actions happen at the same time.

You just need gamepad controllers and some friends.

Enjoy! Poom Poom Tchi!

Credits:
Francois Corbel - Developper
Julien Balestrieri - Developper
Lucien Coycault - 2D Artist
Claire Allante - 3D Artist

Ratings

Coolness 35% 1888
Overall(Jam) 3.24 592
Fun(Jam) 2.88 743
Graphics(Jam) 4.18 135
Innovation(Jam) 3.24 444
Theme(Jam) 3.24 835

Feedback

lastninja2
16. Dec 2015 · 10:54 UTC
Enjoyed this one ;)
GogglesKitty
18. Dec 2015 · 02:49 UTC
Though I don't have friends to play this with, it's a really cool concept! I like how it's more strategic instead of just jumping around and spamming the shoot button like many games are. The controls are a bit weird, but I'm sure they're quick to get used to. The art is also really interesting! Great work.
Almax27
19. Dec 2015 · 13:55 UTC
Love the art, controls felt a little awkward, but great concept and well executed!
Lullaby
19. Dec 2015 · 14:04 UTC
Nice entry, with a very original key feature! I only had a few minutes to play it with a friend (which was leaving at the moment), but it seems well done and pretty solid!
Weeping Rupee
19. Dec 2015 · 15:54 UTC
This concept is very cool-- you get the idea right away but the controls are another matter. I kinda actually wanted a really hand-holdy tutorial for this one. I mean the graphical representation of how to fire to the rhythm was pretty good but it took me a while to really get it.

Unfortunately I have no friends to play this one with so I had to try it with my 3 year old kid. Wish I could've given it a more proper go. I intend to try and get my fiance to play this one (and a backlog of others that are multiplayer) but who knows if I'll be able to find a moment to do it.

Either way, really cool concept.
luysse_l
19. Dec 2015 · 16:23 UTC
i lie this graphic !
Nega Drive
19. Dec 2015 · 19:07 UTC
Cool idea. Kinda like Worms meets Patapon, or something. Great artwork and nice audio that ties into the gameplay. I wish there was more feedback for entering the button inputs though.