No Space For Cows by concalf

[raw]
made by concalf for LD34 (JAM)
Collect bales to progress to next level

Controls
- Use A and D to go left and right
- Both keys to deploy shield

Gameplay
- Collect bales to grow the cow until it is big enough to use the escape teleporter
- Don't get hit by enemies or you will shrink again
- Meteor impacts will grow the planet and its core
- Warning: The bigger the planet, the more unstable it gets!

Theme:
- "Two button controls": A and D
- "Growing": Cow grows with pickup and level progress, planet on meteor impact until it explodes!

Used Technologies:
- libGDX
- Ashley

Ratings

Coolness 63% 3
Overall(Jam) 3.80 127
Audio(Jam) 3.32 346
Fun(Jam) 3.69 137
Graphics(Jam) 4.03 205
Humor(Jam) 3.17 255
Innovation(Jam) 3.11 542
Mood(Jam) 3.47 310
Theme(Jam) 4.00 225

Feedback

Verrazano
14. Dec 2015 · 16:27 UTC
Excellent and solid game. I was a little confused on what caused me to lose, whether it was getting hit or the planet being destroyed? Good music too!
HolyBlackCat
14. Dec 2015 · 16:30 UTC
Very nice! Graphics is ok, audio is good.
MestreRothWP
14. Dec 2015 · 16:33 UTC
Excellent graphics and game. Congrats to the team.
I'd like a way to move quicker, like a dash (on quick double press button) or alike, but it fits well for a less difficult game.
You'll probably receive top ratings for this.
gabriel_pnc
14. Dec 2015 · 16:43 UTC
Good Job
Hegemege
14. Dec 2015 · 17:11 UTC
Simple and cute, I liked it! The game is really RNG heavy, and you are forced to lose due to all the running and meteors :( made it to lvl 11 though.
wilsk
14. Dec 2015 · 21:13 UTC
Fun game. It took me a while to work out the little red pad wasn't a pool of lava. I'm a sucker for a circular world.
dos
14. Dec 2015 · 23:42 UTC
Moo!
edgeofcode
15. Dec 2015 · 02:09 UTC
Really fun game. I especially liked the cow animation!
Zetym
15. Dec 2015 · 17:35 UTC
Nice game, a little repetitive after a while though.
The red, pointy things that spawned upon you and the super fast meteorites felt unfair as there was no way to notice them and try to do something about them before they hit you, meaning unavoidable damage.
JimmothySanchez
15. Dec 2015 · 20:07 UTC
This is a surprisingly well polished game for a game jam.
jachepe
15. Dec 2015 · 20:08 UTC
great game in all aspects!
Blobo
15. Dec 2015 · 20:08 UTC
The game felt really trollish when spawning enemies below you. other than that, nice concept.
Multiplexor
15. Dec 2015 · 20:09 UTC
The cow looks fantastic! And the game mechanics are cool! Maybe a bit too easy at the beginning :P Keep up the good work people!
zguerrero
15. Dec 2015 · 20:24 UTC
cool game overall, graphics, controls sounds everything is good!
local306
15. Dec 2015 · 21:41 UTC
I never noticed the core growing until I re-read the instructions here. Cool idea!
Akhera
16. Dec 2015 · 16:36 UTC
Not very innovative, but the gameplay is solid and the controls are nicely implemented. The graphics and audio are nice too.

Also, is that a spherical cow in a vacuum? I thought they were just hypothetical.
emmes
17. Dec 2015 · 00:28 UTC
Awesome, I love the graphics and the theme! Cool hero :-)
TheMeorch
17. Dec 2015 · 05:25 UTC
Great presentation, with a unique visual style for the character and the world itself. As a player, I wish there were more I could do to stop meteors from hitting the planet -- maybe if double tapping a direction made the character sprint? Anyway, really fun to play -- great job!

By the way, if I understood the credits right and you didn't make the music, you may want to opt out of the Audio category.
🎤 concalf
17. Dec 2015 · 09:38 UTC
Sadly there are no extra categories for music and effects - (and in terms of missing categories graphics and aesthetics:( )
Anshul Goyal
20. Dec 2015 · 18:46 UTC
Fantastic game. It gets intense after a while!
eruiz00
22. Dec 2015 · 10:14 UTC
Good work. cool audio and excellent playability. Good done!
Smirnov48
24. Dec 2015 · 00:40 UTC
Very fun and simple! I liked it! Sometimes meteors move too quickly, and you can't apply shield.
Shurty
25. Dec 2015 · 17:22 UTC
Very nice Animation. I liked the gameplay (not so innovative, yet very solid !) good job