GOLKIA by Szieberth Adam
(G)ame (o)f (L)ife (K)eep (i)t (A)live
Life sandbox. It might be the first live Life painter software.
If you wondered what you get if you evaluate the white noise, GOLKIA will make you know and even more!
RIP John Horton Conway.

https://www.youtube.com/watch?v=yfbZiWu-qYo
Ratings
| Overall | 827th | 3.068⭐ | 39🧑⚖️ |
| Fun | 1018th | 2.459⭐ | 39🧑⚖️ |
| Innovation | 895th | 2.797⭐ | 39🧑⚖️ |
| Theme | 864th | 3.194⭐ | 38🧑⚖️ |
| Graphics | 844th | 2.878⭐ | 39🧑⚖️ |
| Mood | 767th | 2.889⭐ | 38🧑⚖️ |
| Given | 52🗳️ | 50🗨️ |
- Zoom with mouse wheel
- Increase and decrease the size of the life/dead brush
- Speed up and slow down
- Make the whole world life or dead with one key
Most of these are not very hard to add. Zooming is the toughest and I am a little disappointed that I was unable to finish it for the deadline.
Despite the lovely support by my wife, my time was limited for this event. However, I really enjoyed it.
The game is calculated by a shader. This is the first time GPU programming for me and I am very satisfied with the result.
Expect a timelapse video soon.
https://youtu.be/IYrPcA63Jts
I do not own a Mac myself. I followed the build instructions but could not test it working. If you really intend to try it, you can download the LÖVE Application bundle (https://love2d.org/#download) and drop the .love file on it. That might work.
Expect more features within some day.
Dont play Life-style games so long! Thank you! And additional thanks for opening LOVE engine!
https://www.youtube.com/watch?v=XVVyjIbypwM
Second, very neat source and it's a great idea to use OpenGL for that. I'm a big fan of GPGPU myself, but did not know tht there is already a WebGL GOL.