Orbiter by Sieghart

[raw]
made by Sieghart for Ludum Dare 47 (JAM)

Orbiter a classic top down shooter with a twist!

Here's my entry for the Jam Category of Ludum Dare 47!

LDJAM #LDJAM47 #stuckinaloop

Screenshot.PNG

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Ratings

Overall 911th 3.423⭐ 28🧑‍⚖️
Fun 697th 3.423⭐ 28🧑‍⚖️
Innovation 1038th 3.115⭐ 28🧑‍⚖️
Theme 514th 3.865⭐ 28🧑‍⚖️
Graphics 885th 3.462⭐ 28🧑‍⚖️
Humor 1076th 2.28⭐ 27🧑‍⚖️
Mood 1311th 2.846⭐ 28🧑‍⚖️
Given 17🗳️ 30🗨️

Feedback

wizard sino
05. Oct 2020 · 19:08 UTC
Great game!
Noah Kuhn
05. Oct 2020 · 19:10 UTC
A simple idea executed well. A how-to-play page would've been nice, but the gameplay was intuitive enough to be figured out quickly. Good job! :smile:
Bhughes
06. Oct 2020 · 01:21 UTC
Great work, I feel like the health bar placement could be better, or change the way it is represented. I spent the first few minutes trying to figure out if it was a paddle or something. But well done!
Bicheste
06. Oct 2020 · 02:03 UTC
Nice, simple and effective. Not bad at all.
Dwayne
06. Oct 2020 · 03:32 UTC
Great Game! As mentioned above, simple yet effective!
MrRedbeard
06. Oct 2020 · 08:39 UTC
Simple but fun! I would have liked some explanation as to how the game works and what the goal is. I thought the square was a wall that the bullets can't shoot through but it turned out to be the health bar for the sun!
Samelgamedev
06. Oct 2020 · 08:44 UTC
cool game! this is a game that makes fun out of a very simple premise, good work!
Notinatal
06. Oct 2020 · 08:47 UTC
I like it, controls are intuitive and it can be addictive game! :)
Consider adding title screen or something and maybe some transitions - the game can maybe feel like too simple for three day work.
Nehvis
06. Oct 2020 · 08:53 UTC
Good concept, but some sounds would have been nice
etrealjunior
07. Oct 2020 · 10:06 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
thesnide
07. Oct 2020 · 18:42 UTC
Love it when games are almost self-explanatory. And the fact that the game is fun to play is a nice bonus :rofl: :thumbsup:
seanarooni
07. Oct 2020 · 18:43 UTC
Fun little game! The one piece of feedback I have is that if there is no reason to not hold down fire the entire game, there's really no reason to make the player hold down a fire button. Well done.
MikeSalyh
07. Oct 2020 · 18:44 UTC
Tight game loop! I liked the simple arcade premise. It was surprisngly hard!

My only wish is that my bullets didn't have a maximum range: there were times when I couldn't reach the enemies & it didn't quite feel fair.
xSooDx
07. Oct 2020 · 19:03 UTC
Great execution. I like the art style. more bad guy types would add a lot to this.
Pink shard games
07. Oct 2020 · 23:45 UTC
Really fun and intuitive game. I would love more turret styles and different enemies, this game really has potential to be expanded upon.
nardandas
07. Oct 2020 · 23:57 UTC
Super intuitive game, I really enjoyed it. Also way more difficult than I expected, I only got up to 7 revolutions after a few tries. I kind of wish the bullets didn't explode after a set distance, it made some shots feel a bit weird.
GregoryBlomquist
08. Oct 2020 · 05:56 UTC
Nice twist of the on-the-rails arcade shooter with some serious challenge! Really replayable and smooth movement/controls!
etrealjunior
09. Oct 2020 · 23:01 UTC
I like to see how the best solutions can be the simplest, congratulations on the art and the game, what you set out to do has reached its goal, congratulations again, a big hug.
Rialgar
21. Oct 2020 · 17:41 UTC
The slow bullets made this really challenging, you need to be confident in where you aim and switch to the next target before the current one died. Well done!