Gunlings by Questlow

[raw]
made by Questlow for Ludum Dare 46 (COMPO)

Hey Guys, really proud to present you my entry for this Year's Ludum Dare. Glad to make it in time before the Compo ends.

Too my entry my idea was a mix from Lemmings with a little more crazy ways of moving around. (mostly just more chaotic) The Goal is to get to the Exit with as many People as possible. There 3 Levels, the last is a little bit insane.

Its made in Game Maker Studio 2, to open the Source Code you would need it.

Ratings

Given 15🗳️ 3🗨️

Feedback

Fictions
20. Apr 2020 · 11:24 UTC
I loved Lemmings, when I was a child and this game is a great tribute. :heart: I
mhykah
20. Apr 2020 · 11:34 UTC
As someone who hasn't actually played Lemmings I found this very difficult, but what I played was fun! I like the art and unique mechanics. Funny take on the theme!
Millhow
20. Apr 2020 · 11:35 UTC
As @fictions said, the Lemmings game bring back childhood memories and your game brought back memories for me too and I thought it was great.
Congrats for your game !
Vollfeiw
20. Apr 2020 · 11:41 UTC
I would have like an UI with all possible action (couldn't remember them all sadly), but yeah, Lemmings on steroids, fun as hell, great job !
Thooom
20. Apr 2020 · 11:43 UTC
I had some issues with moving the camera around, but apart from that it was a blast to play. Kind of hard to remember what each command was, especially on level 2 when the tutorial was gone, and not all of the icons was super clear. It's quite unforgiving to put the wrong marker down in the middle of a level and then have to restart from the beginning.
ytaha
20. Apr 2020 · 12:09 UTC
The tutorial was overwhelming and I was really confused for 5 mins. Then I figured out the gameplay. I should say I havent played Lemmings before but the idea was really cool. But the game was super hard. Especially the shoot command is quite buggy. When you missplace it and then try again, it doesn't shoot anymore or the aim stays the same... I never made it past level 2 and the game crashed. I think I was trying to place commands when this occured but I don' really remember :P
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object o_Commander:

Unable to find any instance for object index '101355'
at gml_Object_o_Commander_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_o_Commander_Step_0 (line -1)

I would love to play the next levels, parachutes etc sounds fun ^^
rrrzzz
03. May 2020 · 18:58 UTC
The game is fun although I don't like the fact that quite often you need to use a "hacky" way to progress. Certainly it tests your creativity the first time but requires too much trial and error. And on level 2 I expected crouch to work to crawl under spikes which didn't. I can't pinpoint the exact sequence of steps but game crashes quite often, presumably after choosing the same command several times after all guys have been spawned. Actually I've never played lemmings before although I knew the concept. Your game made me want to try the original ^)^
KeyVote
04. May 2020 · 22:49 UTC
Pretty buggy, but it was fun when you got the hang of it. I mean I didn't even complete the second level, but it was pretty interesting. The game also crashed for me. Another thing is that I wish that all the commands you put out didn't disappear if you failed a level. Overall a fun game and idea. The game could be even more fun if more time was spent on it.
🎤 Questlow
05. May 2020 · 11:54 UTC
@keyvote @ytaha First Thank You! for your feedback, I know the game is kind of messy at the moment. I will address the problems and try to make it a little bit more predictable and easier to read.