CALVARYVM by manusaiz
An inscription:
"Here lay the souls of those who found all the..."(the rest is unreadable)
Disclaimer:
· I DID LEVEL DESIGN but I did NOT MODEL nor textured the assets or particles, which are free assets.
· I DID MOOD based on audio I created by combining free sounds + applying atmosphere effects and lights.




| Youtube | https://manuscythe.itch.io/calvaryum |
| Original URL | https://ldjam.com/events/ludum-dare/47/calvaryvm |
Ratings
| Overall | 1319th | 3.111⭐ | 29🧑⚖️ |
| Fun | 1182th | 3⭐ | 29🧑⚖️ |
| Innovation | 1401th | 2.704⭐ | 29🧑⚖️ |
| Theme | 1175th | 3.222⭐ | 29🧑⚖️ |
| Humor | 860th | 2.62⭐ | 27🧑⚖️ |
| Mood | 521th | 3.648⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 35🗨️ |
I'm unsure how much of the level you created yourself, so I think you should add that in the description, so that I can properly rate it with that in mind. :) Otherwise pretty cool entry
About speed, yeah maybe you are right, but I wanted to make it so even though you are in a rush, you can actually use the slow walking pace to be able to look at the scenario ^-^
@merlinnsound Thank you! I wanted to create a hard contrast between the relaxed walking simulator and the frenetic running experience. The ending is actually supposed to mean something related to the theme :P I am glad you liked the level design <3
Thanks!
(Also your game is beautiful)
Friendly criticism below:
I didn't get past the first area. I couldn't find the 4th hammer and I got frustrated with the resets.
I really have no Idea where it could be lol some kinda hint system after x amount of resets might be a nice idea for people who are as bad as me.
I think FPS games NEED a sensitivity slider, and a Y-axis invert option.
I was spinning like crazy! lol
PS you should ad some screenshots to your description!
PS: I added some screenshots, thanks for that too!
***spoiler warning?***
So my first run I took a left out the first door, crossed the gap, then found the hole to drop to the bottom area, so I found the 2 hammers down there and the switch. I stepped on the switch and it told me I needed 4 hammers. Got reset. So I found that other hammer next to that switch on top, but ignored the switch because I thought it would just tell me I needed 4 hammers lol.... playing it again I stepped on that switch and boom bang, the 4th hammer lol!
tip for future jams, opt out of humour if your game doesn't have any
I did get kind of annoyed by the timer, because I found all hammers on my first try but it took 4 tries to actually get there. I would always run out of time right before the goal, which made the slow door opening kinda frustrating haha. Maybe the hammers could also be checkpoints? Idk, but great entry nonetheless :).
Also I'm speedrunning, my time is -1.5 seconds.
@hjalte Thank you! It is thought so that you need to optimize your route on every try! But I will take your fb into account, thank you for that too!
@vonflaken Thanks! Haha well let's see if someone can beat you ^-^
(You need to beat it to see how the theme fits).
@shiriks good job! glad you liked it
I noticed a minor bug though...on the last gate it always says are 4 more hammers required even if you just need 1 more.
Sweet game!
I noticed a minor bug though...on the last gate it always says are 4 more hammers required even if you just need 1 more.
Sweet game!
@oddmes you must complete the cycle after you get the hammers! (getting all hsmmers is not the end of the game).
@somogy & @rushikesh-charapale you are too kind!
but great job never the less!!!
Thanks!