Harvest Minute by Malai

You just wanted to be a laid-back farmer and earn your living growing parsnips,
but strangely if you forget to water one single plant the day starts anew, resetting your field, but not your tools lying around.
Water all your plants, sow new ones and harvest them when they are ripe and sell them using your shipping box.
Controls:
Keyboard
WASD/Arrow Keys - Move
L/C - Pickup/Drop
K/X - Use held item
ENTER - Skip to end of day
Xbox Controller
D-PAD - Move
A - Pickup/Drop
B - Use held item
Start - Skip to end of day
The Analog Sticks are not supported
Pickup tools first before you can use them.
Use the seedbag to sow additional plants.
Water your plants with the watering can, you can get multiple at the water patch.
If not all plants are watered, your field will reset, but not your tools.
Pickup your harvest when they are ripe (once you see white on the plant)
and drop them in to the shipping box.
Harvest and sell as many as you can in 7 days!
Audio does NOT work in Safari, but should everywhere else (except IE of course)
Made using my own engine tako,
Thanks for playing!
Tips:
Exploit the day loop mechanic to prepare tools you need where you need them.
Ripe plants also need water.
But harvested crops don't need to be watered.
You don't have to sell the crop on the same day you harvested it.
It's possible to sell at least 30 parsnips!
| Youtube | https://wayward.itch.io/harvest-minute |
| Youtube | https://github.com/KevinBalz/ld47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/harvest-minute |
Ratings
| Overall | 1199th | 3.214⭐ | 23🧑⚖️ |
| Fun | 1257th | 2.929⭐ | 23🧑⚖️ |
| Innovation | 1451th | 2.619⭐ | 23🧑⚖️ |
| Theme | 960th | 3.476⭐ | 23🧑⚖️ |
| Graphics | 1120th | 3.205⭐ | 24🧑⚖️ |
| Audio | 719th | 3.25⭐ | 22🧑⚖️ |
| Humor | 925th | 2.5⭐ | 22🧑⚖️ |
| Mood | 1040th | 3.167⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 17🗨️ |
The inventory mechanics were a bit tricky to work with, but I got there in the end.
I didn't manage to make it to the 30 parsnips, but was happy with my 9.
Kudos for making a working harvest moon clone in 72 hours, really impressive
I liked the art and the gameplay! The character was a little slow and the collisions sometimes felt a little unforgiving as others already mentioned, but overall an enjoyable experience!
I really like the idea of positioning your tools for the next loop of the same day, maybe that mechanic could be expanded upon if you plan to work on this in the future :)
Good job!