Atermon by aemiliu5

[raw]
made by aemiliu5 for Ludum Dare 47 (JAM)

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Our hero finds himself in a seemingly never-ending garden, with puzzling elements and a mysterious trapdoor. Can he escape the loop he's found himself in?

Made for Ludum Dare 47 (Theme: Stuck in a loop)

---CREDITS---
Lead Programmer: Aimilios Seimenis
Game & Level Design: Nicolas Joukowski
Music & Sound Effects: Nikolas Platon
Assistant Programmer: Dimitris Provatas

---ASSET CREDITS---
https://gumroad.com/juliosillet
https://opengameart.org/content/the-moon
https://opengameart.org/content/trap-door
https://www.goodfreephotos.com/vector-images/cartoon-sun-vector-art.png.php
https://assetstore.unity.com/packages/3d/props/exterior/lion-statue-34247
https://assetstore.unity.com/packages/3d/environments/fantasy/horse-statue-52025
https://assetstore.unity.com/packages/3d/vegetation/low-poly-foliage-66638
https://assetstore.unity.com/packages/3d/props/exterior/hq-lion-statue-50736
https://assetstore.unity.com/packages/tools/physics/interactive-physical-door-pack-163249
https://assetstore.unity.com/packages/tools/utilities/third-person-controller-basic-locomotion-free-82048

Ratings

Overall 1424th 2.981⭐ 29🧑‍⚖️
Fun 1492th 2.577⭐ 28🧑‍⚖️
Innovation 1251th 2.889⭐ 29🧑‍⚖️
Theme 919th 3.519⭐ 29🧑‍⚖️
Audio 422th 3.615⭐ 28🧑‍⚖️
Humor 1057th 2.31⭐ 23🧑‍⚖️
Mood 1298th 2.865⭐ 28🧑‍⚖️
Given 37🗳️ 29🗨️

Feedback

Loren Heubert-Aubry
06. Oct 2020 · 13:43 UTC
Fun puzzle idea! I couldn't find anything to interact with on the second level, but the first was fun!
mvasko2
06. Oct 2020 · 17:38 UTC
I liked the graphics and music (catchy melody!), but the gameplay was boring for me, sorry.

It seemed to have been based on finding stuff on a looping map, which isn't, by itself, very interesting for me. The walks to get the needed things were too long and got boring quickly. Also, maybe it was meant to be like that, but I couldn't find the green switch on the first level for quite some time. It blended with the environment, so I couldn't spot it at first.

Also I couldn't find anything to interact with on the second level either, what was I missing?

Anyway, it might become a good little game if only there were more things to do. Nice audio and visuals, good job!

P.S. Am I seeing a lot of references to The Talos Principle (great game!)? :wink:
Malashik
06. Oct 2020 · 19:51 UTC
Looks interesting! Really sad that I can't try it on my Mac :(
Copito
06. Oct 2020 · 20:23 UTC
I initially ran in circles for a while before figuring out that the the maze was looping. I thought the first level was well balanced although on my first attempt pulling random switches I ended up in a state where the correct sequence didn't work and I couldn't tell how to get out of it leading to me restarting the game.

I also couldn't find anything interactable on the second level

Over all it was fun to play
Szatku
06. Oct 2020 · 20:27 UTC
I'm really sad, that you use so many ready assets. Charachter controller is rather non-responsive for this game (nearly Luigi from Mario Bros Lost Levels).

Fun of game was ok, but graphic side of game could be better (looking for ready assets).
Nickzouk
06. Oct 2020 · 20:28 UTC
A clue for anyone stack on the second level... Look for the flowers and try to pick them up (You have to wait a little bit to pick them up)
Jakob Reborn
07. Oct 2020 · 16:07 UTC
Loved the music - gave me this kind of silly/manly vibe. While running my eyes were blasted with stimuli wchich made me not see too good - maybe try changing FOV a bit? Kinda lost on what to do in this game. Like I could give it more time if I really liked maybe a story hint or something or a little Objective Message somewhere.
saurterrs
08. Oct 2020 · 08:48 UTC
Nice puzzle. Personally think it lacks informativity of objects and so on, and 3/4 camera would suit better (or control elements should be bigger.
Good job anyway! :)
spyranteros
08. Oct 2020 · 15:30 UTC
Congrats guys! Loved the theme implementation with the looping world and I wish you could use it more, like in the 1st puzzle. At the 2nd one, the buttons should activate a bit faster, not instantly but not that slow. 3rd one was my favorite. Loved the music, especially at the 3rd level. Movement sliding was a bit unnecessary in my opinion but it's alright! Wish you had someone to help with art, it would make the game even more unique! Cheers!
apostolos
09. Oct 2020 · 00:16 UTC
nice approach to the loop theme and i also liked the puzzles.in my opinion it would be a lot better if it had some information about things like press f to interact etc but overall i really liked the game!p.s. nice title
C64Gamer
09. Oct 2020 · 08:26 UTC
Nice idea. You are the first guys who wrote down the credits to all the assets you had used. Big thumbs up for that. In my opinion it is completely ok to use ready created assets. In the 72h challenge this is allowed and not everyone is able to make own graphics. Important is that they have created a game and it is working fine. Graphics and sound are really cool. They switched of the rating for graphics. Next big thumbs up. Really solid entry guys. Was fun to play it. :-)
Artyom Volkov
09. Oct 2020 · 16:50 UTC
The idea of the puzzle is fine, but there are some problems with implementation:
1. I don't like camera, it's too close to the character;
2. It's hard to understand that switches are switches and you have to use them;
3. There is no instructions at the beginning which can explain what you need to do to go further;
zgragselus
09. Oct 2020 · 20:07 UTC
Puzzle idea is good.

The looping world idea was neat, you could deform it a bit more, or place camera sideways - so you could see a "reverse sphere" world. To increase the vision of how the world is looping.

I enjoyed the game!
IndieRonin
10. Oct 2020 · 05:05 UTC
The graphics were well done and the music was also good, some work was put into the puzzle, it was an enjoyable game.
madhed
10. Oct 2020 · 18:10 UTC
I liked the music and you implemented the theme well. Unfortunately due to my color blindness I had issues solving the first puzzle already :D
I didn't know what I had to do in stage 2 tho :/
Lyrcaxis
10. Oct 2020 · 22:17 UTC
That's the best implementation on the theme I've seen so far.

Gameplay was interesting as well :)

I DID get stuck on the 2nd level though -- was searching for some flower parts to pick up but never found any :/
Virimine
10. Oct 2020 · 22:22 UTC
Nice puzzle and really polsihed game for a jam~ :smiley: Unfortunately, I couldn't pass the second level.. :sweat_smile: But the music was veery relaxing and helped wanting to keep playing the game~ Good job guys!!
Nickzouk
10. Oct 2020 · 23:35 UTC
@lyrcaxis Thanks! Try to find the flowers that are on the outside Inside the level :D