Go On by Sean

[raw]
made by Sean for LD34 (JAM)
A two-button game about growing up.

Made with S-Tengine2.

Special thanks to Michael Hetman for the music, he says that this game is about him.

Ratings

Coolness 86% 2
Overall(Jam) 3.48 362
Graphics(Jam) 3.93 253
Humor(Jam) 2.97 330
Mood(Jam) 4.00 70
Theme(Jam) 4.05 191

Feedback

TeamOliphants
15. Dec 2015 · 20:03 UTC
great ending
ThreeLivesGames
17. Dec 2015 · 07:27 UTC
I thought it was really good all around! Reminds me of Passage.
Krafty
17. Dec 2015 · 16:17 UTC
This game was nice, good job!
OberynMartell
18. Dec 2015 · 01:48 UTC
Thats an interesting experience.. well done!
ChromeWisp
18. Dec 2015 · 02:07 UTC
A very nice metaphor! Amazing how so much can be said with something so simple.
Starspell
18. Dec 2015 · 02:16 UTC
What a lovely calm and beautiful game. It's so rare to see people try something like this. The graphics and the music are excellent too.
SSJMetroid
18. Dec 2015 · 02:19 UTC
Well, it has two buttons lol... Great indie graphical style! Not exactly what I would describe as being a "video game" though...
dcRfj15
18. Dec 2015 · 03:32 UTC
Interesting entry. I liked the graphics and it fit the theme very well. I also liked the game's mood. Very thoughtful entry, good job!
PickleCrew
18. Dec 2015 · 04:19 UTC
The graphics were so adorable, it was a really pretty game.
OrangeeZ
18. Dec 2015 · 04:35 UTC
This is a pretty strange little game, but I really like the ending - nice twist!
logorrhea
18. Dec 2015 · 04:57 UTC
Interesting game. I never made it to the end, though I'm not sure that I'm supposed to? Certainly beautifully made and thoughtfully designed. That said, it's appropriate to leave "fun" out of the score-able categories =\
bitwise-constructs
18. Dec 2015 · 05:24 UTC
Music, art, and effects were really good at building the mood. The metaphor and ending felt a little thin and one-dimensional, though.
siege
18. Dec 2015 · 05:34 UTC
It took me a while to realize that you had to tap the button /incredibly/ quickly to get to the end. In fact, the first few times I wasn't tapping fast enough. But when I did? Oh wow, once you reach the flag? That ending.
Skruffye
18. Dec 2015 · 05:45 UTC
In short: I absolutely love this game.
The music is lovely, the animation transitions are perfect and the choice of colour palette is perfect but honestly, the central, poignant metaphor of the game is what sells it to me.
In under a minute, the game touches on themes of growth, hardship, hope, impossibility, significance and insignificance.
There is a definite complexity to this simple game that, personally, I cannot praise highly enough. Kudos, and please, keep making games. :)
ZpeedTube
20. Dec 2015 · 20:17 UTC
Is it even possible to win? :P
Other than that a great game :)
simon.parzer
03. Jan 2016 · 08:22 UTC
Neat little thought provoker
Smirnov48
03. Jan 2016 · 08:50 UTC
Noooo!!! I can't to reach the flag!! It's so sad.
Good idea, good realization and graphics. I think you need little more interactive.
Brightstar
03. Jan 2016 · 09:35 UTC
Nice game. Nice music. :)
themadknights
03. Jan 2016 · 12:13 UTC
Nice story, nice mood and nice graphics. But not really a game, I miss the challenge.
local minimum
03. Jan 2016 · 13:17 UTC
Very well made. Simple and well made. Much enjoy games like these. Possibly, it would maybe increase the experience if there were variations on the ending-text depending on where the Z button was pressed. But it's probably not necessary.
Catmoo
03. Jan 2016 · 14:29 UTC
Lovely little game, had to play it twice to see if I could try to accomplish my goal before I grew old, but sadly I couldn't.

A very bleak look on life.
VitasaMode
03. Jan 2016 · 17:57 UTC
In terms of fun it wasn't very, however for everything else it was quite exceptional.
NirabazGAMES
03. Jan 2016 · 18:56 UTC
well done! really interesting game with awesome graphic!
camlang
04. Jan 2016 · 11:01 UTC
Lovely art, music and an interesting ending... well done!