Super Box Bot's Package Push by Honey Pony

Welcome to Super Box Bot's Package Push! You must program all the robots to push packages to a finish tile. However, your robots can only execute a short, looping series of instructions! Will you be able to beat all twenty levels?
Post-compo changes (You can also download the version marked "no fixes or tweaks"):
- Fix: Fixed a problem where clicking a lot would change levels more than once
- Tweak: Added a slider that lets you control the robot voice SFX separately. Please rate as though you could only control their volume through the SFX slider, as that was the original case.
Ratings
| Overall | 176th | 3.672⭐ | 34🧑⚖️ |
| Fun | 166th | 3.609⭐ | 34🧑⚖️ |
| Innovation | 274th | 3.375⭐ | 34🧑⚖️ |
| Theme | 151th | 3.952⭐ | 33🧑⚖️ |
| Graphics | 173th | 3.734⭐ | 34🧑⚖️ |
| Audio | 165th | 3.468⭐ | 33🧑⚖️ |
| Humor | 145th | 3.143⭐ | 30🧑⚖️ |
| Mood | 182th | 3.467⭐ | 32🧑⚖️ |
| Given | 27🗳️ | 47🗨️ |
Anyway, I'm glad some part of it was enjoyable, at least! :smile:
Fun fact, a few years ago, I made a very similar game for LD 27.
Your version surpasses mine in pretty much every aspect :laughing:.
Good job!
But I have to say I'm a bit confused! I feel like the robots being stuck in a loop was very central to my puzzle design... can you elaborate on why it doesn't feel like it fits the theme?
Either way I'm glad you had fun! :smile:
The puzzles were very thought out as well! Reminds me of Zachtronics games. I will say that I got stuck a lot earlier than I expected. Maybe I don't have what it takes to be a coder :sweat_smile: :sweat_smile: :sweat_smile:
It was actually really difficult for me (that is a good thing), I hope it's just because I'm tired :sweat_smile:. I will definitely come back to this and beat some puzzles.
I agree that the robot sounds were irritating, and seemed a bit out of place in such a peaceful game, even if it's about robots.
Last but not least, beautiful graphics, it looks really smooth and clean. Just a nitpick - somehow it was a bit difficult to tell which direction the robot is facing, I would probably make it more evident.
Overall, great job!

Great game, ♾️/♾️.
The only thing I missed was a 'reset all commands' button for when I wanted to start over from scratch.
@lone-wolf: I'm glad you liked it! :smile: That level is definitely pretty tricky. And yeah, a clear button is probably the most obvious missing feature from the UI.
Other than that, the game is interesting and well made. Good job!
Not that great in these kind of puzzles, but I appreciate the level select screen a lot so that I had a chance to see more advanced levels :D
Honestly though I'm not sure how I could introduce mechanics any slower. I feel like the possibility space for "Destructive Interference" is so small after you've played "Foamy Conundrum" that it really isn't possible to make it more straightforward.
Is it possible that you skipped a level by accident by double clicking? (Would only apply if you downloaded the no fixes version)
Anyways, I'm really glad somebody liked the robot sound effects, I was somewhat disappointed when the only comments I had gotten on them was that they were irritating. :sweat_smile: I'm glad you found the difficulty curve reasonable and the levels enjoyable. Thank you for the very kind feedback!
Now coming to the gameplay, I liked the puzzles in the game, simple to understand and challenging as well. Though I wasn't able to finish all of the levels, as I'm pretty bad with puzzle games. Other than that, I really liked the music and art of the game. It was relaxing and pleasing to the eyes. In my spare time, I will be finishing this game up. I enjoyed it a lot. And considering the fact that it was made in compo, I am truly amazed. Great job!!! :)