Space Beggar by Carlos Lennon
A space beggar experience

Ratings
| Overall | 896th | 3.074⭐ | 49🧑⚖️ |
| Fun | 624th | 3.177⭐ | 50🧑⚖️ |
| Innovation | 815th | 2.844⭐ | 50🧑⚖️ |
| Theme | 1034th | 2.479⭐ | 50🧑⚖️ |
| Graphics | 680th | 3.319⭐ | 49🧑⚖️ |
| Audio | 307th | 3.489⭐ | 49🧑⚖️ |
| Humor | 293th | 3.255⭐ | 49🧑⚖️ |
| Mood | 819th | 3⭐ | 49🧑⚖️ |
| Given | 174🗳️ | 7🗨️ |
Music is also really nice.

Honestly I was pretty turned off by them at first, but the game loop is tight enough that I kept trying new things, and eventually found a method that works for me. The high score is always a good way to help keep people engaged for more, a good evolution of this would be to go full "zachtronics" on it and track more stats (longest life, most kills per shots fired, etc)
The graphics are nice, and everything seems to be pretty coherent visually. Collisions feel super loose (AABBs maybe?), the usual lazy fix here is to just shrink the boxes by some percentage.
Overall a pretty solid entry.
it will be better with mouse control
Anyways i had fun ;)