UnStuck LLC. by Int
Welcome to UnStuck LLC.
In this game you play as TP - a lovely cassette trying to get through life the way he likes: Work -> Beer -> Sleep -> Repeat. Most of his life centers around working for UnStuck LLC., a company tased with helping cassettes who got stuck in an audio loop. Will TP identify the loop, and get other cassettes UnStuck, or will he get stuck in a loop as well? Find out in this loop-packed adventure game with consistently unconsistent graphics!
(Can you find all 4 endings?)
Created by:
Int ("I got perfect on the tutorial that I coded myself.")
Michal_Atlas ("That feeling when people work on unpulled repos.")
jandourek ("Graphic design is my passion.")
Controls:
A,D / Arrow keys - Move
W / Up arrow - Interact
Space - Record loop/Stop recording
Travel menu: The selected button is highlighted. W/S (Up/Down) to select. Spacebar clicks the highlighted button. If no button is highlighted, just press W/S (Up/Down)
List of known bugs:
- Work is Hardcore mode is probably too hardcore
- The music bars don't fit the screen in Work

| Youtube | https://gamejolt.com/games/un_stuck/543054 |
| Original URL | https://ldjam.com/events/ludum-dare/47/unstuck-llc |
Ratings
| Overall | 755th | 3.537⭐ | 29🧑⚖️ |
| Fun | 1010th | 3.173⭐ | 28🧑⚖️ |
| Innovation | 527th | 3.577⭐ | 28🧑⚖️ |
| Theme | 270th | 4.077⭐ | 28🧑⚖️ |
| Graphics | 248th | 4.185⭐ | 29🧑⚖️ |
| Audio | 637th | 3.365⭐ | 28🧑⚖️ |
| Humor | 353th | 3.404⭐ | 28🧑⚖️ |
| Mood | 506th | 3.667⭐ | 29🧑⚖️ |
| Given | 32🗳️ | 32🗨️ |
Also there's a lot of content here, which is really impressive for this short amount of time.
I'll definitely revisit this one later.
I saw quite a few games that interpreted the theme the same way you did (the loop is going to work and coming back home every day), but yours was probably the best I tried so far.
Best part is when I realized we can skip going to work and just stay home drink beers. Then my wife got angry at me the next day XD.
I was expecting a story to emerge from the dialogs with the wife and the boss, but I stopped playing at day 7 and nothing had happened by then, should I have played longer? If I had found some story-telling I would have given you a 5 stars in Mood.
Many people already said it, but I'll say it too: the controls to chose where to go were incredibly confusing. When I go to work, I just have to click on Work, but I come back I have to select House or Shop with the arrow keys. It took me a while to understand.
I'm glad you tried skipping work :D You were supposed to find some ending, but you probably were moving beteen conditions to meet one (you usually have to do something right or wrong multiple days in a row to find a ending).
We didn't manage to figure out a story more, but it was deffinitevely one of the things we would add (along with a growing beard, which would also start some interactions wit the boss and your wife).
Which conveys the idea of the loop of life
Good job
Seriously though, this is a great game, weirdly funny AND depressing and an original take on the theme. The graphics are top notch. I tried to experiment, like going drunk to work but I was disappointed to see nothing happened. Despite that the game succeed at what it tries to achieve. Good job!
Other than that, neat little game. Clever character design. I with there were more interactions as Toulou stated, but the scope monster catches us all in the end. Food for a post-jam version I suppose.
Lots of interesting details like the parallax effect and the fridge animation in the shop.
The gameplay was less "gamey" than I expected; more like... an interactive narrative experience. But it was definitely an interesting take on the theme. Good work.
Regardless I could see where you were going with this game. You can definitely start to feel the despair of the character's life as you move forward, just doing the same thing over and over again.
The art is really bold, I'd love to know the process you had for coming up with something like that. Nice work for having so many new folks on the team, I know that can be tough myself!
Hardcore mode was really hard, but I somehow managed to get through by only dringink beer.
(I'm a terrible cassete being :P)
I also adore the art, it's cute and the expressions on the cassete faces are also great :D
the different endings are also nice, combined with the different musik tracks it made a really nice experience.
well done :D
overall, i like the art style and music. cassettes are inherently stuck in a loop! perfect!