KEEP IT ALIVE by yy404
Introduction
- Your are here to protect a health bar! Play in browser!
- Controls: SPACE + W/S/A/D (or Arrow Keys)
- Termination: no vitality OR health below the threshold.
- Scoring: one score per cell cleaning. (imaging you could save a life every 100 scores)
- Key mechanics:
- keep the vitality by deploying capsules.
- you are teleporting back to the origin after deploying a capsule.
- a capsule cleans its nearby cells (itself/up/down/left/right) when a black cube spawns on it.
- new capsule spawns immediate once any capsule triggered.
- black cubes randomly spawn and the spawn rate increases over time.
Fixes/Changes
- Changed the background from the default skybox to solid black
- Adjusted movement controls and enabled arrow keys
- Adjusted UI text and position
- Enabled immediate spawn of new capsule once any capsule triggered
- Enabled gradual increment of black cube spawn rate
- Added the function of freezing player if the game is inactive
- Added the feature of teleporting player back to origin
- Added the feature of vitality
Screenshots
Latest Version:

Initial Version:

Last But Not Least
Thank you all very much for your time/comments!
This is my first entry for Ludum Dare. Really enjoying the jam!
Sorry if you could not open the game due to any reason.
Thanks for audio samples from the FREE Casual Game SFX Pack created by Dustyroom.
Thanks for the Create with Code, a free course provided by Unity Learn.
| Youtube | https://yy404.itch.io/keep-it-alive |
| Youtube | https://github.com/yy404/LD46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-it-alive-49 |
Ratings
| Overall | 1720th | 3.275⭐ | 42🧑⚖️ |
| Fun | 1238th | 3.313⭐ | 42🧑⚖️ |
| Innovation | 697th | 3.55⭐ | 42🧑⚖️ |
| Theme | 700th | 3.9⭐ | 42🧑⚖️ |
| Graphics | 2184th | 2.613⭐ | 42🧑⚖️ |
| Humor | 1537th | 2.571⭐ | 37🧑⚖️ |
| Mood | 2095th | 2.797⭐ | 39🧑⚖️ |
| Given | 104🗳️ | 62🗨️ |
Controls doesn't feel right to me. the ball just kept sliding where i didn't want it to go. But what got me most of the time was that the corruption spawned around the mine spawn point right away effectively blocking me from getting it.
I am not sure I understand the mine mecanic... do they explode multiple at once in a line ?
I mostly run back and forth between the start up place and the further i could go, dropping mine on the way to be sure I could come back, cause I was once caught in a black cube and could not move anymore...
got to 87 point and 160s I think in easy mode.
THe game would be better with a bit more explanation, even in the description on this page.
Also I felt like I was waiting for the next mine to appear, and that I was slow down by that.
But I have to say, running into a single block wide tunnel with my mine praying for no block to spawn in front of me to try to kerplode something back there and get some breathing room around spawn was super fun.
I ended up enjoying myself a lot even in easy mode !
Some better graphics would definitely benefit the game :)
My best time was 270s with a score of 247 on easy

(on a side note, I just noticed that KIA could be keep it alive or killed in action.. kind of dichotomical if you ask me :P)
All in all, a somewhat obtuse strategy(?) game with too much randomness for my taste. Would be good to give the player some agency and room for strategy :) Keep it up!
I learnt a lot to improve myself and my game!
Sorry for any inconvenience and thank you again!