Terminal by jaydubbyasee

[raw]
made by jaydubbyasee for Ludum Dare 45 (JAM)

Term.png

A short ASCII based puzzle platformer. Type commands in the terminal to help build your world and find your way to the next level.

Controls

  • Use arrow keys to move
  • space or up arrow to jump
  • enter brings up "command mode" which will allow you to type commands.

Commands

  • /h - At anytime you can type /h for help info or commands available to you.
  • ls - lists files and directories in your current directory.
  • open - opens a file or directory
  • clear - clears and resets your terminal

Ratings

Overall 141th 3.934⭐ 40🧑‍⚖️
Fun 137th 3.855⭐ 40🧑‍⚖️
Innovation 5th 4.579⭐ 40🧑‍⚖️
Theme 165th 3.892⭐ 39🧑‍⚖️
Graphics 649th 3.379⭐ 35🧑‍⚖️
Humor 179th 3.557⭐ 37🧑‍⚖️
Mood 519th 3.387⭐ 33🧑‍⚖️
Given 23🗳️ 38🗨️

Feedback

Milestone Games
07. Oct 2019 · 20:48 UTC
Fun game, but really hard!
gorebash
07. Oct 2019 · 20:50 UTC
Pretty nifty concept. I would love to see more levels added.
Kenarf
07. Oct 2019 · 20:52 UTC
Can see very cool approach to the theme. Nice job!
Abacus
07. Oct 2019 · 20:55 UTC
Nice little game! Clever take on the theme.
PythooonUser
07. Oct 2019 · 20:58 UTC
Super awesome idea! I died 23 times^^ It took me some time to figure out the controls, because with 'l' and 's' you can also walk. Also very cool that files that can be opened are highlighted as such. Would like to see a post-jam version of this.
Nisovin
07. Oct 2019 · 21:00 UTC
Very clever idea.
FallingFlatStudios
07. Oct 2019 · 21:22 UTC
This idea is very clever, I found the downward momentum a little weird but all in all it's a very good game.
🎤 jaydubbyasee
07. Oct 2019 · 23:58 UTC
@pythooonuser Thanks for playing! Yeah I built in hidden vim-style controls. You can move left and right with h/l, and jump with j. I was going to build a level themed around the vim editor, but I didn't have time to finish the mechanics for it.
🎤 jaydubbyasee
08. Oct 2019 · 00:00 UTC
@fallingflatstudios yeah the I was trying to fuss around with a gravity multiplier on falls because my character felt too floaty, but I couldn't get it quite right.
ghust1995
08. Oct 2019 · 00:21 UTC
Awesome concept, loved the very different things you did with so little mechanics. I think this might be the best terminal game I've ever played, congrats!
JusticePro
08. Oct 2019 · 00:22 UTC
The open command isn't working
lucasograssi
08. Oct 2019 · 00:22 UTC
I had a good laugh with this one! Great concept!
JusticePro
08. Oct 2019 · 00:24 UTC
It's not clear that you need to stand on it
🎤 jaydubbyasee
08. Oct 2019 · 00:33 UTC
@justicepro Yeah I got that feedback from some of my friends as well, I'll need to reword the help description post jam.
Jolett
08. Oct 2019 · 01:05 UTC
Fun game, I really like the meta concept of moving through the code! Amazing Work!
JosephGaiser
08. Oct 2019 · 03:30 UTC
I am in love
dygar
08. Oct 2019 · 07:21 UTC
Wow, this is crazy unique! It took me a second to even figure out what was going on.
MrPiedPiper
08. Oct 2019 · 08:11 UTC
This was quite creative. Really enjoyed playing through it. You could craft a really cool story with this, excellent job!
4quet
08. Oct 2019 · 09:03 UTC
Great idea, great design, I loved it ! It really looks like a real terminal
It took me a while to understand that you have to stand on a file to be able to open it, I was typing "open < filename >" :)
AdamCYounis
08. Oct 2019 · 10:00 UTC
This concept is so good, I was sad when it ended. The execution felt spot on and the puzzles were clever for what they were. I would love to play more games like this to learn about how to use bash / terminal, or other programming languages.
mao
08. Oct 2019 · 22:00 UTC
Good idea! I like the idea of exploring a terminal session, but some of the platforming (particularly level 2) felt awkward.
erebus
09. Oct 2019 · 01:24 UTC
Really fun idea. I like the idea of combining a terminal and platformer. Thanks for bringing it by the stream!
MrTroy
09. Oct 2019 · 01:54 UTC
Wow this was fun!
AfroAnt
09. Oct 2019 · 14:40 UTC
Ooh baby...command prompt puzzles! The idea is fantastic! Loved the mechanics, wished it was longer. The mechanics probably could've been presented in a more digestible manner, but I eventually figured everything out. Some keyboard click sounds probably would've gone a long way in increasing mood. Thanks for sharing!
boyTurnedRobot
09. Oct 2019 · 16:46 UTC
Loved this. It scratched my itch for platformers and terminal nerdery. Jumping at the top of the screen killed me a few times, don't know if that's intended, but still a lot of fun.
Palemek
09. Oct 2019 · 22:32 UTC
Really cool, only problem was with falling speed-it was hard to control falldown movement. Loved it! <3
🎤 jaydubbyasee
09. Oct 2019 · 23:41 UTC
@palemek Thanks for the feedback. Yeah it was something I wasn't too happy about either. Was trying to avoid making it too floaty but went too far the other way. Definitely going to look into tweaking post jam.
Palemek
10. Oct 2019 · 08:53 UTC
@jaydubbyasee looking forward to next version :)
Muse en Lystrala
13. Oct 2019 · 19:26 UTC
This is a really wonderfully clever game! Hope to see updates!
Omiya Games
13. Oct 2019 · 19:29 UTC
Very cool idea. It was probably good that the number of commands to run were limited. That said, confession, there was a bit of a learning curve using the Open command, as nothing indicates why it doesn't work without standing on top of an orange file.

I did think the platformer controls were sluggish and uncomfortable. A huge problem I encountered was that I had no idea how large my character was, and how large each platforms were, felt unfair towards the last, final level. I really did enjoy the idea, though, so I strongly appreciate it for what it is.

https://youtu.be/wkzhmrjM_28
Kooshy
15. Oct 2019 · 03:33 UTC
This is such a quirky concept! I had a good time with it even though I already kinda knew what to do from watching the streamers above, and have recommended it to some friends (including a total console junkie who should get a kick out of it.) I don't really have anything to add feedback wise - it sets an interesting goal and hits it.
🎤 jaydubbyasee
15. Oct 2019 · 17:55 UTC
@kooshy Glad you liked it!
Demuss
16. Oct 2019 · 09:46 UTC
Amazing, super clever and fun idea. I had flashbacks to picoctf : D
The only problem i had was the movement... it felt a bit clunky excluding falling it just was clunky

very good entry! keep up good work and try to work on it outside the jam
MKnooihuisen
23. Oct 2019 · 19:13 UTC
Very innovative. I would never have thought of the platformer/terminal combo but you pulled it off very well. With just enough puzzle elements to make me think and move the game mechanics along.
Igoreshka
30. Oct 2019 · 06:29 UTC
Closing terminal session... That's awesome. That's concept can be developed into something bigger. Thanks :wink: