Invasion by gwinnell

INVASION!
Start with nothing... but a seed... of an invasive species!
Overcrowd the planet and take it over! Those native species won't stand a chance!
Controls: * Mouse: select tile and action * 1, 2, 3: switch place mode (grow, attack, seed) * Arrows: rotate view * O/P: previous level / next level. * Q: quit
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Tools: * Photoshop * Reaper * Custom C++ engine + Emscripten (same as all of my games)!
The Making Of Invasion:
In my (first ever) devlog video, I go behind the scenes of Invasion. How did the idea come about? What problems did the game design face, and how were they overcome? What would have been done differently?
Watch to find out! (and please subscribe!) :smiley:
https://www.youtube.com/watch?v=8mSHOofXIio
| Youtube | https://gamejolt.com/games/invasion/443322 |
| Youtube | https://gamejolt.com/games/invasion/443322 |
| Original URL | https://ldjam.com/events/ludum-dare/45/invasion |
Ratings
| Overall | 60th | 3.919⭐ | 33🧑⚖️ |
| Fun | 34th | 3.919⭐ | 33🧑⚖️ |
| Innovation | 140th | 3.597⭐ | 33🧑⚖️ |
| Theme | 254th | 3.387⭐ | 33🧑⚖️ |
| Graphics | 170th | 3.565⭐ | 33🧑⚖️ |
| Audio | 89th | 3.583⭐ | 32🧑⚖️ |
| Humor | 218th | 2.643⭐ | 30🧑⚖️ |
| Mood | 162th | 3.417⭐ | 32🧑⚖️ |
| Given | 26🗳️ | 19🗨️ |
Ultra-responsive controls and Polythene Pam tune make it fun to play.

Doesn't detract from what is a really nice game though! Congrats :thumbsup:
Sprite overlap clipping is definitely a feature and not a bug. :stuck_out_tongue_winking_eye:
This was fun and I enjoyes quite a bit!
Simple still challenging! enjoyed it!
From what I could tell it was always effectively one action for you and one action for the enemy? Would love to see how it plays with actions based on current size, or some other kind of development vs the enemies size.
The game goes straight to the game completed screen if you try to start again after completing it.
The rotation is very useful, though it's a bit slow having to wait for it to stop if you want to rotate more than 90 degrees at once.
@malai OpenAL! I don't think I had to do anything special to use the API. :slight_smile: :musical_note: