Gargolite by Brusi
Play online or download: http://brusi.itch.io/gargolite
You start with nothing to help you protect The Orb from the gargoyles. Turn them into stone and build a tiny fortress in this top-down defense shooter.
You were put in The Cursed Castle Of Gargolite in order to protect The Ancient Magical Orb of Light. Every night the gargoyles come in order to destroy it. You must keep it safe, or else...
See post about pathfinding algorithm.
Credits:
- Programming - Ori Brusilovsky
- Art - Stav Goldstein
- Music & Sound Design - Alon Kaplan, Ety Terry Hermann




| Youtube | http://brusi.itch.io/gargolite |
| Youtube | http://brusi.itch.io/gargolite |
| Youtube | http://brusi.itch.io/gargolite |
| Original URL | https://ldjam.com/events/ludum-dare/45/gargolite |
Ratings
| Overall | 62th | 4.13⭐ | 48🧑⚖️ |
| Fun | 62th | 4.033⭐ | 48🧑⚖️ |
| Innovation | 64th | 4.078⭐ | 47🧑⚖️ |
| Theme | 654th | 3.196⭐ | 48🧑⚖️ |
| Graphics | 165th | 4.163⭐ | 48🧑⚖️ |
| Audio | 105th | 3.922⭐ | 47🧑⚖️ |
| Humor | 671th | 2.471⭐ | 37🧑⚖️ |
| Mood | 249th | 3.75⭐ | 46🧑⚖️ |
| Given | 43🗳️ | 15🗨️ |
still very nice!
A little upgrade system and the game would be perfect :)
Would have been very nice to have gargoyles vocalizations :P
We also created an entry for the jam in case you wanna check :)
https://ldjam.com/events/ludum-dare/45/$172916
Very smooth to play with nice animations/sounds, and the circle mechanic is very interesting !
Great game, congratulations!
Work on it an build an upgrade system using the gems and i would gladly pay 3,99 on the Eshop!
Nice game! I love the art, animation, and unique combat style. I think I played for long enough that I felt like I could keep going indefinitely, partly because it was easy to build up layers of walls and funnel all the enemies into one space to take them out.
I would be really interested in playing an updated/released version of this game! It would also be interesting to have additional scoring mechanics --- maybe enclosing a larger area gives you a gem multiplier.
Great entry!
Bonus points for doing a decent tutorial from the outset to ease the player into the game mechanics. 
Your game is truly amazing! The design is really innovative, graphics and audio are fine and most of all, it's incredibly fun! It's hard to stop playing, once you got it going! I'll plunge in for another round, after one play I already think I'm addicted ;)
The base mechanic has a lot of depth! It was really fun to come up with strategies like prioritizing creating outer walls to guide the enemies instead of trying to close a circle. This only works because the mechanics were implemented in a very thought out, solid manner.
The one complaint I would have is that the gem collect sound is kind of too much, especially because you hear a lot of it in quick succession
Had a lot of fun with this, really one of my favourite entries!
Really liked the way you sintetized the two elements the player needed to focus (eliminate enemies and protect the orb) into one action, adding a good depth to the strategy aswell.
Seems that you guys know a lot about the theory of flow - while playing, every time I got stressed out by the large number of enemies coming, it was exactly when I was near completing a full circle - creating some space for me as player to breath and start a new strategy while new enemies were arriving. As Danilo said above, definitely one of the best games I've played in a game jam and also going to save the link to use as reference while working on my own projects.
Thanks and congratulation for your achievement!
Got to 574 before suiciding
